This commit is contained in:
Vicente Ferrari Smith 2026-01-29 21:35:34 +01:00
parent 8f4f5e4ca4
commit f93505cd26
4 changed files with 121 additions and 392 deletions

View File

@ -39,6 +39,8 @@ set(HB_HAVE_FREETYPE ON CACHE BOOL "" FORCE)
set(HB_HAVE_GLIB OFF CACHE BOOL "" FORCE)
set(HB_HAVE_ICU OFF CACHE BOOL "" FORCE)
FetchContent_MakeAvailable(harfbuzz)
FetchContent_Declare(
stb
GIT_REPOSITORY https://github.com/nothings/stb.git
@ -58,7 +60,8 @@ endif()
FetchContent_Declare(
tracy
GIT_REPOSITORY https://github.com/wolfpld/tracy.git
GIT_TAG 05cceee0df3b8d7c6fa87e9638af311dbabc63cb
GIT_TAG master
SYSTEM
)
FetchContent_MakeAvailable(tracy)

View File

@ -10,6 +10,9 @@
#include <stb_rect_pack.h>
#include <tracy/Tracy.hpp>
#include "raymath.h"
#include "tracy/TracyC.h"
FT_Library ft_lib;
Shader shader;
@ -22,11 +25,14 @@ MyFont::MyFont(const std::string& filename, int size) {
if (!file.is_open()) throw std::runtime_error("Failed to open font file");
std::streamsize file_size = file.tellg();
font_data.resize(file_size);
std::vector<uint8_t> file_data(file_size);
file.seekg(0, std::ios::beg);
file.read(reinterpret_cast<char*>(font_data.data()), file_size);
file.read(reinterpret_cast<char*>(file_data.data()), file_size);
if (FT_New_Memory_Face(ft_lib, font_data.data(), font_data.size(), 0, &face)) {
kb_file_data = file_data;
face = {};
if (FT_New_Memory_Face(ft_lib, file_data.data(), file_data.size(), 0, &face)) {
throw std::runtime_error("Failed to create FreeType face");
}
@ -34,7 +40,6 @@ MyFont::MyFont(const std::string& filename, int size) {
FT_Set_Char_Size(face, 0, size * 64, 0, (FT_UInt)(96 * dpi.y));
FT_Select_Charmap(face, FT_ENCODING_UNICODE);
// Rect packing setup
std::vector<stbrp_rect> rects;
rects.reserve(face->num_glyphs);
@ -98,6 +103,12 @@ MyFont::MyFont(const std::string& filename, int size) {
glyphs[g.index] = g;
}
kbts = kbts_FontFromMemory(kb_file_data.data(), kb_file_data.size(), 0, nullptr, nullptr);
if (kbts_FontIsValid(&kbts) == 0) {
std::println("[Error] [kb_text_shape] Failed to load the font.");
}
Image img = {
.data = atlas_data.data(),
.width = ATLAS_SIZE,
@ -110,26 +121,42 @@ MyFont::MyFont(const std::string& filename, int size) {
}
void MyFont::deinit() {
kbts_FreeFont(&kbts);
if (face) FT_Done_Face(face);
UnloadTexture(texture);
glyphs.clear();
font_data.clear();
kb_file_data.clear();
}
void MyFont::render_text(const std::string_view text, const Vector2 pos, const Color color) {
if (text.size() == 0)
void MyFont::render_text(const std::string_view text, const Vector2 pos, const Color colour)
{
if (text.empty())
return;
// if (nice_background) {
// self.render_text(
// text,
// pos.add(.{.x = 3.0, .y = -3.0}),
// window_space,
// rl.Color{ .r = 0, .g = 0, .b = 0, .a = 255 },
// rl.Color{ .r = 0, .g = 0, .b = 0, .a = 0 },
// false,
// false
// );
// }
ZoneScoped
Vector2 render_pos = pos;
BeginShaderMode(shader);
rlSetTexture(texture.id);
rlBegin(RL_QUADS);
Vector2 dpi = GetWindowScaleDPI();
const float font_ascent = (float)(face->size->metrics.ascender >> 6);
float cursor_x = pos.x;
float cursor_y = pos.y + (font_ascent / dpi.y);
const float font_ascent = face->size->metrics.ascender >> 6;
const float dpi_font_ascent = font_ascent / GetWindowScaleDPI().y;
render_pos.y += dpi_font_ascent;
kbts_shape_context *Context = kbts_CreateShapeContext(nullptr, nullptr);
const kbts_font *kb_font = kbts_ShapePushFont(Context, &kbts);
@ -138,36 +165,77 @@ void MyFont::render_text(const std::string_view text, const Vector2 pos, const C
return;
}
// ZoneNamedC()
// const zone2 = ztracy.ZoneNC(@src(), "ShapeUtf8", 0x00_ff_00_00);
// kb.kbts_ShapeBegin(Context, kb.KBTS_DIRECTION_DONT_KNOW, kb.KBTS_LANGUAGE_DONT_KNOW);
// kb.kbts_ShapeUtf8(Context, text.ptr, @intCast(text.len), kb.KBTS_USER_ID_GENERATION_MODE_CODEPOINT_INDEX);
// kb.kbts_ShapeEnd(Context);
// zone2.End();
{
ZoneScopedN("font")
kbts_ShapeBegin(Context, KBTS_DIRECTION_DONT_KNOW, KBTS_LANGUAGE_DONT_KNOW);
kbts_ShapeUtf8(Context, text.data(), text.size(), KBTS_USER_ID_GENERATION_MODE_CODEPOINT_INDEX);
kbts_ShapeEnd(Context);
}
// This is a simplified loop.
// In your Zig code, you used 'kb' to get shaped runs.
// Below is the logical equivalent for glyph placement:
for (char c : text) {
uint32_t glyph_index = FT_Get_Char_Index(face, c);
if (glyphs.count(glyph_index)) {
const Glyph& g = glyphs[glyph_index];
float cursor_x = 0;
float cursor_y = 0;
float x0 = cursor_x + g.dpi_bearing_x;
float y0 = cursor_y - g.dpi_bearing_y;
float x1 = x0 + g.dpi_width;
float y1 = y0 + g.dpi_height;
kbts_run Run;
while (my_kbts_ShapeRun(Context, &Run) != 0) {
ZoneScopedN("shape run")
if ((Run.Flags & KBTS_BREAK_FLAG_LINE_HARD) != 0) {
const float font_linegap = face->size->metrics.height >> 6;
const float dpi_font_linegap = font_linegap / GetWindowScaleDPI().y;
rlColor4ub(color.r, color.g, color.b, color.a);
cursor_y += dpi_font_linegap;
cursor_x = 0;
}
rlTexCoord2f(g.st0.x, g.st0.y); rlVertex2f(x0, y0);
rlTexCoord2f(g.st0.x, g.st1.y); rlVertex2f(x0, y1);
rlTexCoord2f(g.st1.x, g.st1.y); rlVertex2f(x1, y1);
rlTexCoord2f(g.st1.x, g.st0.y); rlVertex2f(x1, y0);
kbts_glyph *RunGlyph;
while (kbts_GlyphIteratorNext(&Run.Glyphs, &RunGlyph) != 0) {
ZoneScopedN("glyph iterator")
const int32_t CodepointIndex = RunGlyph->UserIdOrCodepointIndex;
kbts_shape_codepoint ShapeCodepoint;
if (kbts_ShapeGetShapeCodepoint(Context, CodepointIndex, &ShapeCodepoint) == 0) {
std::println("aah it's wrong!! idk how to handle the error rn!!");
}
// Advance (simplified, usually handled by HarfBuzz/kb)
FT_Load_Glyph(face, glyph_index, FT_LOAD_DEFAULT);
cursor_x += (float)(face->glyph->advance.x >> 6) / dpi.x;
const float advance_x = FT_MulFix(RunGlyph->AdvanceX, face->size->metrics.x_scale) >> 6;
const float advance_y = FT_MulFix(RunGlyph->AdvanceY, face->size->metrics.y_scale) >> 6;
const float dpi_advance_x = advance_x / GetWindowScaleDPI().x;
const float dpi_advance_y = advance_y / GetWindowScaleDPI().y;
const float offset_x = FT_MulFix(RunGlyph->OffsetX, face->size->metrics.x_scale) >> 6;
const float offset_y = FT_MulFix(RunGlyph->OffsetY, face->size->metrics.y_scale) >> 6;
const float dpi_offset_x = offset_x / GetWindowScaleDPI().x;
const float dpi_offset_y = offset_y / GetWindowScaleDPI().y;
if (auto it = glyphs.find(RunGlyph->Id); it != glyphs.end()) {
auto &glyph = it->second;
const Vector2 v0 = Vector2Add(render_pos, { .x = cursor_x + glyph.dpi_bearing_x + dpi_offset_x,
.y = cursor_y - glyph.dpi_bearing_y - dpi_offset_y });
const Vector2 v1 = Vector2Add(v0, Vector2{ .x = glyph.dpi_width, .y = glyph.dpi_height });
const Vector4 p0 = { .x = v0.x, .y = v0.y, .z = 0.0, .w = 1.0 };
const Vector4 p1 = { .x = v1.x, .y = v1.y, .z = 0.0, .w = 1.0 };
cursor_x += dpi_advance_x;
cursor_y += dpi_advance_y;
const Vector2 st0 = glyph.st0;
const Vector2 st1 = glyph.st1;
rlColor4ub(colour.r, colour.g, colour.b, colour.a);
rlNormal3f(0.0, 0.0, 1.0);
rlTexCoord2f(st0.x, st0.y); rlVertex2f(p0.x, p0.y);
rlTexCoord2f(st0.x, st1.y); rlVertex2f(p0.x, p1.y);
rlTexCoord2f(st1.x, st1.y); rlVertex2f(p1.x, p1.y);
rlTexCoord2f(st1.x, st0.y); rlVertex2f(p1.x, p0.y);
} else {
std::println("kb_text_shape found the glyph, but we didn't load it from the font. index {}",
RunGlyph->Id);
std::println("advance_x {}", advance_x);
cursor_x += dpi_advance_x;
cursor_y += dpi_advance_y;
}
}
}
@ -233,350 +301,3 @@ int32_t my_kbts_ShapeRun(kbts_shape_context *Context, kbts_run *Run) {
return kbts_ShapeRun(Context, Run);
}
// pub const Font = struct {
// face : ft.Face,
// glyphs : std.AutoHashMap(u32, Glyph),
// kbts_font : kb.kbts_font,
// // texture : c.Texture2D,
// texture : rl.Texture2D,
// kb_file_data : []u8,
//
// pub fn init(filename : [:0]const u8, size : i32, allocator: std.mem.Allocator) !Font {
//
// const file_data = try std.fs.cwd().readFileAlloc(
// allocator,
// filename,
// 10 * 1024 * 1024
// );
// defer allocator.free(file_data);
//
// const kb_file_data = try allocator.dupe(u8, file_data);
// errdefer allocator.free(kb_file_data);
//
// var face = try ft_lib.createFaceMemory(file_data, 0);
// var glyphs = std.AutoHashMap(u32, Glyph).init(allocator);
// try face.setCharSize(0, size * 64, 0, 96 * @as(u16, @intFromFloat(rl.getWindowScaleDPI().y)));
// try face.selectCharmap(.unicode);
//
// var rects = try std.ArrayList(rp.stbrp_rect).initCapacity(allocator, 1024);
// defer rects.deinit(allocator);
//
// var nodes : [ATLAS_SIZE]rp.stbrp_node = std.mem.zeroes([ATLAS_SIZE]rp.stbrp_node);
//
// var stbrpcontext : rp.stbrp_context = .{};
// rp.stbrp_init_target(&stbrpcontext, ATLAS_SIZE, ATLAS_SIZE, &nodes, nodes.len);
//
// const _atlas : []u8 = try allocator.alloc(u8, ATLAS_SIZE * ATLAS_SIZE);
// defer allocator.free(_atlas);
// @memset(_atlas, 0);
//
// const atlas : rl.Image = .{
// .data = _atlas.ptr,
// .width = ATLAS_SIZE,
// .height = ATLAS_SIZE,
// .mipmaps = 1,
// .format = rl.PixelFormat.uncompressed_grayscale,
// };
//
// for (0..face.numGlyphs()) |index| {
// try face.loadGlyph(@intCast(index), .{});
// const bmp = face.glyph().bitmap();
//
// try rects.append(allocator, .{
// .id = @intCast(index),//@intCast(face.glyph().glyphIndex()),
// .w = @max(1, @as(c_int, @intCast(bmp.width()))),
// .h = @max(1, @as(c_int, @intCast(bmp.rows()))),
// .x = 0,
// .y = 0,
// .was_packed = 0,
// });
// }
//
// _ = rp.stbrp_pack_rects(&stbrpcontext, rects.items.ptr, @intCast(rects.items.len));
//
// for (rects.items) |rect| {
// const index : u32 = @intCast(rect.id);
// if (rect.was_packed == 0) continue;
// try face.loadGlyph(index, .{ .render = true });
//
// const bmp = face.glyph().bitmap();
//
// const pitch: usize = @intCast(bmp.pitch());
// const w: usize = @intCast(bmp.width());
// const h: usize = @intCast(bmp.rows());
//
// const dst_x: usize = @intCast(rect.x);
// const dst_y: usize = @intCast(rect.y);
//
// if (bmp.buffer()) |buf| {
// for (0..h) |y| {
// const src = buf[y * pitch .. y * pitch + w];
//
// const dst_index = (dst_y + y) * ATLAS_SIZE + dst_x;
// const dst = _atlas[dst_index .. dst_index + w];
//
// @memcpy(dst, src);
// }
// }
//
// const width : i32 = @intCast(bmp.width());
// const height : i32 = @intCast(bmp.rows());
// const dpi_width : f32 = @as(f32, @floatFromInt(width)) / rl.getWindowScaleDPI().x;
// const dpi_height : f32 = @as(f32, @floatFromInt(height)) / rl.getWindowScaleDPI().y;
// const bearing_x : i32 = face.glyph().bitmapLeft();
// const bearing_y : i32 = face.glyph().bitmapTop();
// const dpi_bearing_x : f32 = @as(f32, @floatFromInt(bearing_x)) / rl.getWindowScaleDPI().x;
// const dpi_bearing_y : f32 = @as(f32, @floatFromInt(bearing_y)) / rl.getWindowScaleDPI().y;
// const descent : i32 = height - bearing_y;
// const ascent : i32 = height - descent;
// const dpi_descent : f32 = dpi_height - dpi_bearing_y;
// const dpi_ascent : f32 = dpi_height - dpi_descent;
//
// const x : i16 = @intCast(rect.x);
// const y : i16 = @as(i16, @intCast(rect.y)) + @as(i16, @intCast(height));
//
// const fx = @as(f32, @floatFromInt(x));
// const fy = @as(f32, @floatFromInt(y));
// const fw = @as(f32, @floatFromInt(width));
// const fh = @as(f32, @floatFromInt(height));
// const fs = @as(f32, ATLAS_SIZE);
//
// const glyph = Glyph{
// .x = x,
// .y = y,
// .index = index,
// .bearing_x = bearing_x,
// .bearing_y = bearing_y,
// .dpi_bearing_x = dpi_bearing_x,
// .dpi_bearing_y = dpi_bearing_y,
// .width = width,
// .height = height,
// .dpi_width = dpi_width,
// .dpi_height = dpi_height,
// .descent = descent,
// .ascent = ascent,
// .dpi_descent = dpi_descent,
// .dpi_ascent = dpi_ascent,
// .st0 = .{.x = (fx + 0.5) / fs, .y = (fy - fh + 0.5) / fs},
// .st1 = .{.x = (fx + fw - 0.5) / fs, .y = (fy - 0.5) / fs},
// };
//
// try glyphs.put(glyph.index, glyph);
// }
//
// const texture = try rl.loadTextureFromImage(atlas);
//
// var kbts_font = kb.kbts_FontFromMemory(kb_file_data.ptr, @intCast(kb_file_data.len), 0, null, null);
//
// if (kb.kbts_FontIsValid(&kbts_font) == 0) {
// std.log.info("[Error] [kb_text_shape] Failed to load the font.", .{});
// }
//
// const hb_blob = hb.Blob.initFromFile(filename);
// _ = hb_blob;
//
// return .{
// .face = face,
// .glyphs = glyphs,
// .kbts_font = kbts_font,
// .texture = texture,
// .kb_file_data = kb_file_data,
// };
// }
//
// pub fn deinit(self: *Font, allocator : std.mem.Allocator) void {
// self.glyphs.deinit();
// self.face.deinit();
// kb.kbts_FreeFont(&self.kbts_font);
// self.texture.unload();
// allocator.free(self.kb_file_data);
// }
//
// pub fn render_text(
// self: *Font,
// text: []const u8,
// pos: rl.Vector2,
// window_space: bool,
// colour: rl.Color,
// background: rl.Color,
// nice_background: bool,
// count_descent: bool
// ) void {
// if (text.len == 0)
// return;
//
// const zone = ztracy.ZoneNC(@src(), "render_text", 0x00_ff_00_00);
// defer zone.End();
//
// rl.beginShaderMode(shader);
// rl.gl.rlSetTexture(self.texture.id);
// rl.gl.rlBegin(rl.gl.rl_quads);
//
// if (nice_background) {
// self.render_text(
// text,
// pos.add(.{.x = 3.0, .y = -3.0}),
// window_space,
// rl.Color{ .r = 0, .g = 0, .b = 0, .a = 255 },
// rl.Color{ .r = 0, .g = 0, .b = 0, .a = 0 },
// false,
// false
// );
// }
//
// var render_pos = pos;
// _ = count_descent;
// _ = background;
//
// const font_ascent : f32 = @floatFromInt(self.face.size().metrics().ascender >> 6);
// const dpi_font_ascent = font_ascent / rl.getWindowScaleDPI().y;
//
// render_pos.y += dpi_font_ascent;
//
// const Context = kb.kbts_CreateShapeContext(null, null);
// defer kb.kbts_DestroyShapeContext(Context);
// const kb_font = kb.kbts_ShapePushFont(Context, &self.kbts_font);
// if (kb_font == null) {
// std.log.info("Could not open font!", .{});
// return;
// }
//
// const zone2 = ztracy.ZoneNC(@src(), "ShapeUtf8", 0x00_ff_00_00);
// kb.kbts_ShapeBegin(Context, kb.KBTS_DIRECTION_DONT_KNOW, kb.KBTS_LANGUAGE_DONT_KNOW);
// kb.kbts_ShapeUtf8(Context, text.ptr, @intCast(text.len), kb.KBTS_USER_ID_GENERATION_MODE_CODEPOINT_INDEX);
// kb.kbts_ShapeEnd(Context);
// zone2.End();
//
// var cursor_x : f32 = 0;
// var cursor_y : f32 = 0;
//
// var Run = kb.kbts_run{};
// while (my_kbts_ShapeRun(Context, &Run) != 0) {
// const zone3 = ztracy.ZoneNC(@src(), "shape run", 0x00_ff_00_00);
// defer zone3.End();
// if ((Run.Flags & kb.KBTS_BREAK_FLAG_LINE_HARD) != 0) {
// const font_linegap : f32 = @floatFromInt(self.face.size().metrics().height >> 6);
// const dpi_font_linegap = font_linegap / rl.getWindowScaleDPI().y;
//
// cursor_y += dpi_font_linegap;
// cursor_x = 0;
// }
//
// var g : [*c]kb.kbts_glyph = null;
// while (kb.kbts_GlyphIteratorNext(&Run.Glyphs, &g) != 0) {
// const zone4 = ztracy.ZoneNC(@src(), "glyph iterator", 0x00_ff_00_00);
// defer zone4.End();
// const RunGlyph : *kb.kbts_glyph = g.?;
// const CodepointIndex : i32 = RunGlyph.UserIdOrCodepointIndex;
// var ShapeCodepoint : kb.kbts_shape_codepoint = undefined;
// if (kb.kbts_ShapeGetShapeCodepoint(Context, CodepointIndex, &ShapeCodepoint) == 0) {
// std.log.info("aah it's wrong!! idk how to handle the error rn!!", .{});
// }
//
// const advance_x : f32 = @floatFromInt(ft.mulFix(RunGlyph.AdvanceX, @intCast(self.face.size().metrics().x_scale)) >> 6);
// const advance_y : f32 = @floatFromInt(ft.mulFix(RunGlyph.AdvanceY, @intCast(self.face.size().metrics().y_scale)) >> 6);
// const dpi_advance_x = advance_x / rl.getWindowScaleDPI().x;
// const dpi_advance_y = advance_y / rl.getWindowScaleDPI().y;
//
// const offset_x : f32 = @floatFromInt(ft.mulFix(RunGlyph.OffsetX, @intCast(self.face.size().metrics().x_scale)) >> 6);
// const offset_y : f32 = @floatFromInt(ft.mulFix(RunGlyph.OffsetY, @intCast(self.face.size().metrics().y_scale)) >> 6);
// const dpi_offset_x = offset_x / rl.getWindowScaleDPI().x;
// const dpi_offset_y = offset_y / rl.getWindowScaleDPI().y;
//
// if (self.glyphs.getPtr(RunGlyph.Id)) |glyph| {
// if (RunGlyph.OffsetX != 0) {
// std.log.info("font bearing ({}, {}), kb offset ({}, {})", .{glyph.bearing_x, glyph.bearing_y, RunGlyph.OffsetX, RunGlyph.OffsetX});
// }
//
// var v0 = rl.Vector2.zero();
// var v1 = rl.Vector2.zero();
//
// v0 = render_pos.add(.{ .x = cursor_x + glyph.dpi_bearing_x + dpi_offset_x,
// .y = cursor_y - glyph.dpi_bearing_y - dpi_offset_y });
//
// v1 = v0.add(rl.Vector2{ .x = glyph.dpi_width, .y = glyph.dpi_height });
// const p0 : rl.Vector4 = .{ .x = v0.x, .y = v0.y, .z = 0.0, .w = 1.0 };
// const p1 : rl.Vector4 = .{ .x = v1.x, .y = v1.y, .z = 0.0, .w = 1.0 };
//
// cursor_x += dpi_advance_x;
// cursor_y += dpi_advance_y;
//
// const st0 = glyph.st0;
// const st1 = glyph.st1;
//
// rl.gl.rlColor4ub(colour.r, colour.g, colour.b, colour.a);
// rl.gl.rlNormal3f(0.0, 0.0, 1.0);
//
// rl.gl.rlTexCoord2f(st0.x, st0.y); rl.gl.rlVertex2f(p0.x, p0.y);
// rl.gl.rlTexCoord2f(st0.x, st1.y); rl.gl.rlVertex2f(p0.x, p1.y);
// rl.gl.rlTexCoord2f(st1.x, st1.y); rl.gl.rlVertex2f(p1.x, p1.y);
// rl.gl.rlTexCoord2f(st1.x, st0.y); rl.gl.rlVertex2f(p1.x, p0.y);
//
// } else {
// std.log.warn("kb_text_shape found the glyph, but we didn't load it from the font. index {}", .{RunGlyph.Id});
// std.log.warn("advance_x {}", .{advance_x});
// cursor_x += dpi_advance_x;
// cursor_y += dpi_advance_y;
// }
// }
// }
//
// rl.gl.rlEnd();
// rl.gl.rlSetTexture(0);
// rl.endShaderMode();
// }
//
// pub fn size_row(self: *Font, str: []const u8, n: i32, max_width: f32) struct {rl.Vector2, f32, i32} {
// _ = max_width;
// _ = n;
// const Context = kb.kbts_CreateShapeContext(null, null);
// const kb_font = kb.kbts_ShapePushFont(Context, &self.kb);
// if (kb_font == null) {
// std.log.info("Could not open font!", .{});
// return .{ rl.Vector2.zero(), 0, 0 };
// }
//
// kb.kbts_ShapeBegin(Context, kb.KBTS_DIRECTION_DONT_KNOW, kb.KBTS_LANGUAGE_DONT_KNOW);
// kb.kbts_ShapeUtf8(Context, str.ptr, @intCast(str.len), kb.KBTS_USER_ID_GENERATION_MODE_CODEPOINT_INDEX);
// kb.kbts_ShapeEnd(Context);
//
// var size = rl.Vector2.zero();
// var max_descent : f32 = 0;
//
// var Run = kb.kbts_run{};
// while(kb.kbts_ShapeRun(Context, &Run) != 0) {
// if ((Run.Flags & kb.KBTS_BREAK_FLAG_LINE_HARD) != 0) {
//
// }
//
// var g : [*c]kb.kbts_glyph = null;
// while (kb.kbts_GlyphIteratorNext(&Run.Glyphs, &g) != 0) {
// const RunGlyph : *kb.kbts_glyph = g.?;
// const CodepointIndex : i32 = RunGlyph.UserIdOrCodepointIndex;
// var ShapeCodepoint : kb.kbts_shape_codepoint = undefined;
// if (kb.kbts_ShapeGetShapeCodepoint(Context, CodepointIndex, &ShapeCodepoint) == 0) {
// std.log.info("aah it's wrong!! idk how to handle the error rn!!", .{});
// }
//
// if (self.glyphs.getPtr(@intCast(RunGlyph.Id))) |glyph| {
// const advance_x = @as(f32, @floatFromInt(ft.mulFix(RunGlyph.AdvanceX, @intCast(self.face.size().metrics().x_scale)) >> 6));
// const dpi_advance_x = advance_x / rl.getWindowScaleDPI().x;
//
// size.y = @max(size.y, glyph.dpi_height);
// size.x += dpi_advance_x;
// max_descent = @max(max_descent, glyph.dpi_descent);
// }
// }
// }
//
// return .{ size, max_descent, 0};
// }
// };
//
// fn my_kbts_ShapeRun(Context: ?*kb.kbts_shape_context, Run: [*c]kb.kbts_run) c_int {
// const zone = ztracy.ZoneNC(@src(), "my_kbts_ShapeRun", 0x00_ff_00_00);
// defer zone.End();
// return kb.kbts_ShapeRun(Context, Run);
// }

View File

@ -35,13 +35,13 @@ struct MyFont {
FT_Face face;
std::unordered_map<uint32_t, Glyph> glyphs;
Texture2D texture;
std::vector<uint8_t> font_data;
std::vector<uint8_t> kb_file_data;
kbts_font kbts;
MyFont(const std::string& filename, int size);
void deinit();
void render_text(const std::string_view text, const Vector2 pos, const Color color);
void render_text(std::string_view text, Vector2 pos, Color color);
struct size_ret {
Vector2 size;

View File

@ -2,7 +2,7 @@
#include <raylib.h>
#include <freetype/freetype.h>
#include <harfbuzz/hb.h>
#include <hb.h>
#include "font.h"
#include "misc.h"
@ -28,12 +28,13 @@ int main() {
}
const int32_t screenwidth = 2560;
const int32_t screenheight = 1440;
const int32_t screenwidth = 1280;
const int32_t screenheight = 720;
InitWindow(screenwidth, screenheight, "raylib");
MyFont vollkorn("assets/fonts/Vollkorn/static/Vollkorn-Regular.ttf", 42);
MyFont arabic("assets/fonts/Amiri/Amiri-Regular.ttf", 28);
shader = LoadShader(nullptr, "assets/text.frag");
float old_time = GetTime();
@ -59,18 +60,22 @@ int main() {
}
auto [x, y] = GetWindowScaleDPI();
std::printf("(%f, %f)\n", x, y);
BeginDrawing();
ClearBackground(SKYBLUE);
//DrawText("Hello, Sailor!", 150, 150, 20, RAYWHITE);
vollkorn.render_text("The night is long and cold outside", {0 ,0}, WHITE);
// vollkorn.render_text("The night is long and cold outside", {0 ,0}, WHITE);
arabic.render_text("الليل طويل وبارد في الخارج", Vector2{ .x = 0, .y = 100}, WHITE);
misc::drawFPS(0, 0, frame_time);
EndDrawing();
{
ZoneScopedN("SwapScreenBuffer")
SwapScreenBuffer();
}
frame++;