835 lines
25 KiB
Go
835 lines
25 KiB
Go
package pq
|
||
|
||
import (
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"context"
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"database/sql/driver"
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"errors"
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"fmt"
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"net"
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||
"sync"
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||
"sync/atomic"
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||
"time"
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||
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"github.com/lib/pq/internal/proto"
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||
)
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||
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// Notification represents a single notification from the database.
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||
type Notification struct {
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BePid int // Process ID (PID) of the notifying postgres backend.
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Channel string // Name of the channel the notification was sent on.
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Extra string // Payload, or the empty string if unspecified.
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}
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func recvNotification(r *readBuf) *Notification {
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bePid := r.int32()
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channel := r.string()
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extra := r.string()
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return &Notification{bePid, channel, extra}
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}
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// SetNotificationHandler sets the given notification handler on the given
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// connection. A runtime panic occurs if c is not a pq connection. A nil handler
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// may be used to unset it.
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//
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// Note: Notification handlers are executed synchronously by pq meaning commands
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// won't continue to be processed until the handler returns.
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func SetNotificationHandler(c driver.Conn, handler func(*Notification)) {
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c.(*conn).notificationHandler = handler
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}
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// NotificationHandlerConnector wraps a regular connector and sets a
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// notification handler on it.
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type NotificationHandlerConnector struct {
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driver.Connector
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notificationHandler func(*Notification)
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}
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// Connect calls the underlying connector's connect method and then sets the
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// notification handler.
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func (n *NotificationHandlerConnector) Connect(ctx context.Context) (driver.Conn, error) {
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c, err := n.Connector.Connect(ctx)
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if err == nil {
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SetNotificationHandler(c, n.notificationHandler)
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}
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return c, err
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}
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// ConnectorNotificationHandler returns the currently set notification handler,
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// if any. If the given connector is not a result of
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// [ConnectorWithNotificationHandler], nil is returned.
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func ConnectorNotificationHandler(c driver.Connector) func(*Notification) {
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if c, ok := c.(*NotificationHandlerConnector); ok {
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||
return c.notificationHandler
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}
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return nil
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}
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// ConnectorWithNotificationHandler creates or sets the given handler for the
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// given connector. If the given connector is a result of calling this function
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// previously, it is simply set on the given connector and returned. Otherwise,
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// this returns a new connector wrapping the given one and setting the
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// notification handler. A nil notification handler may be used to unset it.
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//
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// The returned connector is intended to be used with database/sql.OpenDB.
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//
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// Note: Notification handlers are executed synchronously by pq meaning commands
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// won't continue to be processed until the handler returns.
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func ConnectorWithNotificationHandler(c driver.Connector, handler func(*Notification)) *NotificationHandlerConnector {
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if c, ok := c.(*NotificationHandlerConnector); ok {
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c.notificationHandler = handler
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return c
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}
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return &NotificationHandlerConnector{Connector: c, notificationHandler: handler}
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}
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const (
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connStateIdle int32 = iota
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||
connStateExpectResponse
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connStateExpectReadyForQuery
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)
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type message struct {
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||
typ proto.ResponseCode
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err error
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}
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var errListenerConnClosed = errors.New("pq: ListenerConn has been closed")
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||
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// ListenerConn is a low-level interface for waiting for notifications. You
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// should use [Listener] instead.
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type ListenerConn struct {
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||
connectionLock sync.Mutex // guards cn and err
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||
senderLock sync.Mutex // the sending goroutine will be holding this lock
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||
cn *conn
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err error
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||
connState int32
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||
notificationChan chan<- *Notification
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replyChan chan message
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||
}
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||
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||
// NewListenerConn creates a new ListenerConn. Use NewListener instead.
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func NewListenerConn(name string, notificationChan chan<- *Notification) (*ListenerConn, error) {
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return newDialListenerConn(defaultDialer{}, name, notificationChan)
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||
}
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func newDialListenerConn(d Dialer, name string, c chan<- *Notification) (*ListenerConn, error) {
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||
cn, err := DialOpen(d, name)
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||
if err != nil {
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||
return nil, err
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||
}
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||
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l := &ListenerConn{
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||
cn: cn.(*conn),
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||
notificationChan: c,
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||
connState: connStateIdle,
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||
replyChan: make(chan message, 2),
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||
}
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go l.listenerConnMain()
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||
return l, nil
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||
}
|
||
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||
// We can only allow one goroutine at a time to be running a query on the
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||
// connection for various reasons, so the goroutine sending on the connection
|
||
// must be holding senderLock.
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||
//
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||
// Returns an error if an unrecoverable error has occurred and the ListenerConn
|
||
// should be abandoned.
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func (l *ListenerConn) acquireSenderLock() error {
|
||
// we must acquire senderLock first to avoid deadlocks; see ExecSimpleQuery
|
||
l.senderLock.Lock()
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||
|
||
l.connectionLock.Lock()
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||
err := l.err
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||
l.connectionLock.Unlock()
|
||
if err != nil {
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||
l.senderLock.Unlock()
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||
return err
|
||
}
|
||
return nil
|
||
}
|
||
|
||
func (l *ListenerConn) releaseSenderLock() {
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||
l.senderLock.Unlock()
|
||
}
|
||
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||
// setState advances the protocol state to newState. Returns false if moving
|
||
// to that state from the current state is not allowed.
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||
func (l *ListenerConn) setState(newState int32) bool {
|
||
var expectedState int32
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||
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||
switch newState {
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||
case connStateIdle:
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||
expectedState = connStateExpectReadyForQuery
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||
case connStateExpectResponse:
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||
expectedState = connStateIdle
|
||
case connStateExpectReadyForQuery:
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||
expectedState = connStateExpectResponse
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||
default:
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||
panic(fmt.Sprintf("unexpected listenerConnState %d", newState))
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||
}
|
||
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||
return atomic.CompareAndSwapInt32(&l.connState, expectedState, newState)
|
||
}
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||
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||
// Main logic is here: receive messages from the postgres backend, forward
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// notifications and query replies and keep the internal state in sync with the
|
||
// protocol state. Returns when the connection has been lost, is about to go
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||
// away or should be discarded because we couldn't agree on the state with the
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// server backend.
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func (l *ListenerConn) listenerConnLoop() (err error) {
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||
r := &readBuf{}
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||
for {
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||
t, err := l.cn.recvMessage(r)
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||
if err != nil {
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||
return err
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||
}
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||
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switch t {
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case proto.NotificationResponse:
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||
// recvNotification copies all the data so we don't need to worry
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// about the scratch buffer being overwritten.
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l.notificationChan <- recvNotification(r)
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||
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||
case proto.RowDescription, proto.DataRow:
|
||
// only used by tests; ignore
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||
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||
case proto.ErrorResponse:
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||
// We might receive an ErrorResponse even when not in a query; it
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// is expected that the server will close the connection after
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||
// that, but we should make sure that the error we display is the
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||
// one from the stray ErrorResponse, not io.ErrUnexpectedEOF.
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if !l.setState(connStateExpectReadyForQuery) {
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return parseError(r, "")
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||
}
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l.replyChan <- message{t, parseError(r, "")}
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||
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||
case proto.CommandComplete, proto.EmptyQueryResponse:
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if !l.setState(connStateExpectReadyForQuery) {
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// protocol out of sync
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return fmt.Errorf("unexpected CommandComplete")
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}
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// ExecSimpleQuery doesn't need to know about this message
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case proto.ReadyForQuery:
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if !l.setState(connStateIdle) {
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// protocol out of sync
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return fmt.Errorf("unexpected ReadyForQuery")
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}
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l.replyChan <- message{t, nil}
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case proto.ParameterStatus:
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// ignore
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case proto.NoticeResponse:
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||
if n := l.cn.noticeHandler; n != nil {
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n(parseError(r, ""))
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}
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default:
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||
return fmt.Errorf("unexpected message %q from server in listenerConnLoop", t)
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||
}
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}
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}
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// This is the main routine for the goroutine receiving on the database
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// connection. Most of the main logic is in listenerConnLoop.
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func (l *ListenerConn) listenerConnMain() {
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err := l.listenerConnLoop()
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// listenerConnLoop terminated; we're done, but we still have to clean up.
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// Make sure nobody tries to start any new queries by making sure the err
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||
// pointer is set. It is important that we do not overwrite its value; a
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||
// connection could be closed by either this goroutine or one sending on the
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// connection – whoever closes the connection is assumed to have the more
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||
// meaningful error message (as the other one will probably get
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// net.errClosed), so that goroutine sets the error we expose while the
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// other error is discarded. If the connection is lost while two goroutines
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// are operating on the socket, it probably doesn't matter which error we
|
||
// expose so we don't try to do anything more complex.
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l.connectionLock.Lock()
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||
if l.err == nil {
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||
l.err = err
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||
}
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||
_ = l.cn.Close()
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||
l.connectionLock.Unlock()
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||
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||
// There might be a query in-flight; make sure nobody's waiting for a
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// response to it, since there's not going to be one.
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||
close(l.replyChan)
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||
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// let the listener know we're done
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||
close(l.notificationChan)
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// this ListenerConn is done
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||
}
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||
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||
// Listen sends a LISTEN query to the server. See ExecSimpleQuery.
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func (l *ListenerConn) Listen(channel string) (bool, error) {
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return l.ExecSimpleQuery("LISTEN " + QuoteIdentifier(channel))
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||
}
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||
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||
// Unlisten sends an UNLISTEN query to the server. See ExecSimpleQuery.
|
||
func (l *ListenerConn) Unlisten(channel string) (bool, error) {
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return l.ExecSimpleQuery("UNLISTEN " + QuoteIdentifier(channel))
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||
}
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||
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// UnlistenAll sends an `UNLISTEN *` query to the server. See ExecSimpleQuery.
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func (l *ListenerConn) UnlistenAll() (bool, error) {
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return l.ExecSimpleQuery("UNLISTEN *")
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||
}
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||
|
||
// Ping the remote server to make sure it's alive. Non-nil error means the
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// connection has failed and should be abandoned.
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||
func (l *ListenerConn) Ping() error {
|
||
sent, err := l.ExecSimpleQuery("")
|
||
if !sent {
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||
return err
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||
}
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||
if err != nil { // shouldn't happen
|
||
panic(err)
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||
}
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||
return nil
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||
}
|
||
|
||
// Attempt to send a query on the connection. Returns an error if sending the
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// query failed, and the caller should initiate closure of this connection. The
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||
// caller must be holding senderLock (see acquireSenderLock and
|
||
// releaseSenderLock).
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||
func (l *ListenerConn) sendSimpleQuery(q string) (err error) {
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// Must set connection state before sending the query
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||
if !l.setState(connStateExpectResponse) {
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||
return errors.New("pq: two queries running at the same time")
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||
}
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||
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||
// Can't use l.cn.writeBuf here because it uses the scratch buffer which
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// might get overwritten by listenerConnLoop.
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b := &writeBuf{
|
||
buf: []byte("Q\x00\x00\x00\x00"),
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||
pos: 1,
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||
}
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b.string(q)
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return l.cn.send(b)
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||
}
|
||
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// ExecSimpleQuery executes a "simple query" (i.e. one with no bindable
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||
// parameters) on the connection. The possible return values are:
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// 1. "executed" is true; the query was executed to completion on the database
|
||
// server. If the query failed, err will be set to the error returned by the
|
||
// database, otherwise err will be nil.
|
||
// 2. If "executed" is false, the query could not be executed on the remote
|
||
// server. err will be non-nil.
|
||
//
|
||
// After a call to ExecSimpleQuery has returned an executed=false value, the
|
||
// connection has either been closed or will be closed shortly thereafter, and
|
||
// all subsequently executed queries will return an error.
|
||
func (l *ListenerConn) ExecSimpleQuery(q string) (executed bool, err error) {
|
||
if err = l.acquireSenderLock(); err != nil {
|
||
return false, err
|
||
}
|
||
defer l.releaseSenderLock()
|
||
|
||
err = l.sendSimpleQuery(q)
|
||
if err != nil {
|
||
// We can't know what state the protocol is in, so we need to abandon
|
||
// this connection.
|
||
l.connectionLock.Lock()
|
||
// Set the error pointer if it hasn't been set already; see
|
||
// listenerConnMain.
|
||
if l.err == nil {
|
||
l.err = err
|
||
}
|
||
l.connectionLock.Unlock()
|
||
_ = l.cn.c.Close()
|
||
return false, err
|
||
}
|
||
|
||
// now we just wait for a reply..
|
||
for {
|
||
m, ok := <-l.replyChan
|
||
if !ok {
|
||
// We lost the connection to server, don't bother waiting for a
|
||
// a response. err should have been set already.
|
||
l.connectionLock.Lock()
|
||
err := l.err
|
||
l.connectionLock.Unlock()
|
||
return false, err
|
||
}
|
||
switch m.typ {
|
||
case proto.ReadyForQuery:
|
||
// sanity check
|
||
if m.err != nil {
|
||
panic("m.err != nil")
|
||
}
|
||
// done; err might or might not be set
|
||
return true, err
|
||
|
||
case proto.ErrorResponse:
|
||
// sanity check
|
||
if m.err == nil {
|
||
panic("m.err == nil")
|
||
}
|
||
// server responded with an error; ReadyForQuery to follow
|
||
err = m.err
|
||
|
||
default:
|
||
return false, fmt.Errorf("unknown response for simple query: %q", m.typ)
|
||
}
|
||
}
|
||
}
|
||
|
||
// Close closes the connection.
|
||
func (l *ListenerConn) Close() error {
|
||
l.connectionLock.Lock()
|
||
if l.err != nil {
|
||
l.connectionLock.Unlock()
|
||
return errListenerConnClosed
|
||
}
|
||
l.err = errListenerConnClosed
|
||
l.connectionLock.Unlock()
|
||
// We can't send anything on the connection without holding senderLock.
|
||
// Simply close the net.Conn to wake up everyone operating on it.
|
||
return l.cn.c.Close()
|
||
}
|
||
|
||
// Err returns the reason the connection was closed. It is not safe to call
|
||
// this function until l.Notify has been closed.
|
||
func (l *ListenerConn) Err() error {
|
||
return l.err
|
||
}
|
||
|
||
// ErrChannelAlreadyOpen is returned from Listen when a channel is already
|
||
// open.
|
||
var ErrChannelAlreadyOpen = errors.New("pq: channel is already open")
|
||
|
||
// ErrChannelNotOpen is returned from Unlisten when a channel is not open.
|
||
var ErrChannelNotOpen = errors.New("pq: channel is not open")
|
||
|
||
// ListenerEventType is an enumeration of listener event types.
|
||
type ListenerEventType int
|
||
|
||
const (
|
||
// ListenerEventConnected is emitted only when the database connection has
|
||
// been initially initialized. The err argument of the callback will always
|
||
// be nil.
|
||
ListenerEventConnected ListenerEventType = iota
|
||
|
||
// ListenerEventDisconnected is emitted after a database connection has been
|
||
// lost, either because of an error or because Close has been called. The
|
||
// err argument will be set to the reason the database connection was lost.
|
||
ListenerEventDisconnected
|
||
|
||
// ListenerEventReconnected is emitted after a database connection has been
|
||
// re-established after connection loss. The err argument of the callback
|
||
// will always be nil. After this event has been emitted, a nil
|
||
// pq.Notification is sent on the Listener.Notify channel.
|
||
ListenerEventReconnected
|
||
|
||
// ListenerEventConnectionAttemptFailed is emitted after a connection to the
|
||
// database was attempted, but failed. The err argument will be set to an
|
||
// error describing why the connection attempt did not succeed.
|
||
ListenerEventConnectionAttemptFailed
|
||
)
|
||
|
||
// EventCallbackType is the event callback type. See also ListenerEventType
|
||
// constants' documentation.
|
||
type EventCallbackType func(event ListenerEventType, err error)
|
||
|
||
func (l ListenerEventType) String() string {
|
||
return map[ListenerEventType]string{
|
||
ListenerEventConnected: "connected",
|
||
ListenerEventDisconnected: "disconnected",
|
||
ListenerEventReconnected: "reconnected",
|
||
ListenerEventConnectionAttemptFailed: "connectionAttemptFailed",
|
||
}[l]
|
||
}
|
||
|
||
// Listener provides an interface for listening to notifications from a
|
||
// PostgreSQL database. For general usage information, see section
|
||
// "Notifications".
|
||
//
|
||
// Listener can safely be used from concurrently running goroutines.
|
||
type Listener struct {
|
||
// Channel for receiving notifications from the database. In some cases a
|
||
// nil value will be sent. See section "Notifications" above.
|
||
Notify chan *Notification
|
||
|
||
dsn string
|
||
minReconnectInterval time.Duration
|
||
maxReconnectInterval time.Duration
|
||
dialer Dialer
|
||
eventCallback EventCallbackType
|
||
|
||
lock sync.Mutex
|
||
isClosed bool
|
||
reconnectCond *sync.Cond
|
||
cn *ListenerConn
|
||
connNotificationChan <-chan *Notification
|
||
channels map[string]struct{}
|
||
}
|
||
|
||
// NewListener creates a new database connection dedicated to LISTEN / NOTIFY.
|
||
//
|
||
// name should be set to a connection string to be used to establish the
|
||
// database connection (see section "Connection String Parameters" above).
|
||
//
|
||
// minReconnect controls the duration to wait before trying to re-establish the
|
||
// database connection after connection loss. After each consecutive failure
|
||
// this interval is doubled, until maxReconnect is reached. Successfully
|
||
// completing the connection establishment procedure resets the interval back to
|
||
// minReconnect.
|
||
//
|
||
// The last parameter cb can be set to a function which will be called by the
|
||
// Listener when the state of the underlying database connection changes. This
|
||
// callback will be called by the goroutine which dispatches the notifications
|
||
// over the Notify channel, so you should try to avoid doing potentially
|
||
// time-consuming operations from the callback.
|
||
func NewListener(dsn string, minReconnect, maxReconnect time.Duration, cb EventCallbackType) *Listener {
|
||
return NewDialListener(defaultDialer{}, dsn, minReconnect, maxReconnect, cb)
|
||
}
|
||
|
||
// NewDialListener is like NewListener but it takes a Dialer.
|
||
func NewDialListener(d Dialer, dsn string, minReconnect, maxReconnect time.Duration, cb EventCallbackType) *Listener {
|
||
l := &Listener{
|
||
dsn: dsn,
|
||
minReconnectInterval: minReconnect,
|
||
maxReconnectInterval: maxReconnect,
|
||
dialer: d,
|
||
eventCallback: cb,
|
||
channels: make(map[string]struct{}),
|
||
Notify: make(chan *Notification, 32),
|
||
}
|
||
l.reconnectCond = sync.NewCond(&l.lock)
|
||
go l.listenerMain()
|
||
return l
|
||
}
|
||
|
||
// NotificationChannel returns the notification channel for this listener. This
|
||
// is the same channel as Notify, and will not be recreated during the life time
|
||
// of the Listener.
|
||
func (l *Listener) NotificationChannel() <-chan *Notification {
|
||
return l.Notify
|
||
}
|
||
|
||
// Listen starts listening for notifications on a channel. Calls to this
|
||
// function will block until an acknowledgement has been received from the
|
||
// server. Note that Listener automatically re-establishes the connection after
|
||
// connection loss, so this function may block indefinitely if the connection
|
||
// can not be re-established.
|
||
//
|
||
// Listen will only fail in three conditions:
|
||
// 1. The channel is already open. The returned error will be
|
||
// [ErrChannelAlreadyOpen].
|
||
// 2. The query was executed on the remote server, but PostgreSQL returned an
|
||
// error message in response to the query. The returned error will be a
|
||
// [pq.Error] containing the information the server supplied.
|
||
// 3. Close is called on the Listener before the request could be completed.
|
||
//
|
||
// The channel name is case-sensitive.
|
||
func (l *Listener) Listen(channel string) error {
|
||
l.lock.Lock()
|
||
defer l.lock.Unlock()
|
||
if l.isClosed {
|
||
return net.ErrClosed
|
||
}
|
||
|
||
// The server allows you to issue a LISTEN on a channel which is already
|
||
// open, but it seems useful to be able to detect this case to spot for
|
||
// mistakes in application logic. If the application genuinely does't care,
|
||
// it can check the exported error and ignore it.
|
||
_, exists := l.channels[channel]
|
||
if exists {
|
||
return ErrChannelAlreadyOpen
|
||
}
|
||
|
||
if l.cn != nil {
|
||
// If resp is true but error is set then the query was executed on the
|
||
// remote server but resulted in an error. This should be relatively
|
||
// rare, so it's fine if we just pass the error to our caller.
|
||
// If resp is false then we could not complete the query on the remote
|
||
// server and our underlying connection is about to go away, so we only
|
||
// add relname to l.channels, and wait for resync() to take care of the
|
||
// rest.
|
||
resp, err := l.cn.Listen(channel)
|
||
if resp && err != nil {
|
||
return err
|
||
}
|
||
}
|
||
|
||
l.channels[channel] = struct{}{}
|
||
for l.cn == nil {
|
||
l.reconnectCond.Wait()
|
||
// we let go of the mutex for a while
|
||
if l.isClosed {
|
||
return net.ErrClosed
|
||
}
|
||
}
|
||
|
||
return nil
|
||
}
|
||
|
||
// Unlisten removes a channel from the Listener's channel list. Returns
|
||
// ErrChannelNotOpen if the Listener is not listening on the specified channel.
|
||
// Returns immediately with no error if there is no connection. Note that you
|
||
// might still get notifications for this channel even after Unlisten has
|
||
// returned.
|
||
//
|
||
// The channel name is case-sensitive.
|
||
func (l *Listener) Unlisten(channel string) error {
|
||
l.lock.Lock()
|
||
defer l.lock.Unlock()
|
||
|
||
if l.isClosed {
|
||
return net.ErrClosed
|
||
}
|
||
|
||
// Similarly to LISTEN, this is not an error in Postgres, but it seems
|
||
// useful to distinguish from the normal conditions.
|
||
_, exists := l.channels[channel]
|
||
if !exists {
|
||
return ErrChannelNotOpen
|
||
}
|
||
|
||
if l.cn != nil {
|
||
// Similarly to Listen (see comment there), the caller should only be
|
||
// bothered with an error if it came from the backend as a response to
|
||
// our query.
|
||
resp, err := l.cn.Unlisten(channel)
|
||
if resp && err != nil {
|
||
return err
|
||
}
|
||
}
|
||
|
||
// Don't bother waiting for resync if there's no connection.
|
||
delete(l.channels, channel)
|
||
return nil
|
||
}
|
||
|
||
// UnlistenAll removes all channels from the Listener's channel list. Returns
|
||
// immediately with no error if there is no connection. Note that you might
|
||
// still get notifications for any of the deleted channels even after
|
||
// UnlistenAll has returned.
|
||
func (l *Listener) UnlistenAll() error {
|
||
l.lock.Lock()
|
||
defer l.lock.Unlock()
|
||
|
||
if l.isClosed {
|
||
return net.ErrClosed
|
||
}
|
||
|
||
if l.cn != nil {
|
||
// Similarly to Listen (see comment in that function), the caller
|
||
// should only be bothered with an error if it came from the backend as
|
||
// a response to our query.
|
||
gotResponse, err := l.cn.UnlistenAll()
|
||
if gotResponse && err != nil {
|
||
return err
|
||
}
|
||
}
|
||
|
||
// Don't bother waiting for resync if there's no connection.
|
||
l.channels = make(map[string]struct{})
|
||
return nil
|
||
}
|
||
|
||
// Ping the remote server to make sure it's alive. Non-nil return value means
|
||
// that there is no active connection.
|
||
func (l *Listener) Ping() error {
|
||
l.lock.Lock()
|
||
defer l.lock.Unlock()
|
||
|
||
if l.isClosed {
|
||
return net.ErrClosed
|
||
}
|
||
if l.cn == nil {
|
||
return errors.New("no connection")
|
||
}
|
||
|
||
return l.cn.Ping()
|
||
}
|
||
|
||
// Clean up after losing the server connection. Returns l.cn.Err(), which should
|
||
// have the reason the connection was lost.
|
||
func (l *Listener) disconnectCleanup() error {
|
||
l.lock.Lock()
|
||
defer l.lock.Unlock()
|
||
|
||
// sanity check; can't look at Err() until the channel has been closed
|
||
select {
|
||
case _, ok := <-l.connNotificationChan:
|
||
if ok {
|
||
panic("connNotificationChan not closed")
|
||
}
|
||
default:
|
||
panic("connNotificationChan not closed")
|
||
}
|
||
|
||
err := l.cn.Err()
|
||
_ = l.cn.Close()
|
||
l.cn = nil
|
||
return err
|
||
}
|
||
|
||
// Synchronize the list of channels we want to be listening on with the server
|
||
// after the connection has been established.
|
||
func (l *Listener) resync(cn *ListenerConn, notificationChan <-chan *Notification) error {
|
||
doneChan := make(chan error)
|
||
go func(notificationChan <-chan *Notification) {
|
||
for channel := range l.channels {
|
||
// If we got a response, return that error to our caller as it's
|
||
// going to be more descriptive than cn.Err().
|
||
gotResponse, err := cn.Listen(channel)
|
||
if gotResponse && err != nil {
|
||
doneChan <- err
|
||
return
|
||
}
|
||
|
||
// If we couldn't reach the server, wait for notificationChan to
|
||
// close and then return the error message from the connection, as
|
||
// per ListenerConn's interface.
|
||
if err != nil {
|
||
for range notificationChan {
|
||
}
|
||
doneChan <- cn.Err()
|
||
return
|
||
}
|
||
}
|
||
doneChan <- nil
|
||
}(notificationChan)
|
||
|
||
// Ignore notifications while synchronization is going on to avoid
|
||
// deadlocks. We have to send a nil notification over Notify anyway as we
|
||
// can't possibly know which notifications (if any) were lost while the
|
||
// connection was down, so there's no reason to try and process these
|
||
// messages at all.
|
||
for {
|
||
select {
|
||
case _, ok := <-notificationChan:
|
||
if !ok {
|
||
notificationChan = nil
|
||
}
|
||
|
||
case err := <-doneChan:
|
||
return err
|
||
}
|
||
}
|
||
}
|
||
|
||
// caller should NOT be holding l.lock
|
||
func (l *Listener) closed() bool {
|
||
l.lock.Lock()
|
||
defer l.lock.Unlock()
|
||
|
||
return l.isClosed
|
||
}
|
||
|
||
func (l *Listener) connect() error {
|
||
l.lock.Lock()
|
||
defer l.lock.Unlock()
|
||
if l.isClosed {
|
||
return net.ErrClosed
|
||
}
|
||
|
||
notificationChan := make(chan *Notification, 32)
|
||
|
||
var err error
|
||
l.cn, err = newDialListenerConn(l.dialer, l.dsn, notificationChan)
|
||
if err != nil {
|
||
return err
|
||
}
|
||
|
||
err = l.resync(l.cn, notificationChan)
|
||
if err != nil {
|
||
_ = l.cn.Close()
|
||
return err
|
||
}
|
||
|
||
l.connNotificationChan = notificationChan
|
||
l.reconnectCond.Broadcast()
|
||
return nil
|
||
}
|
||
|
||
// Close disconnects the Listener from the database and shuts it down.
|
||
// Subsequent calls to its methods will return an error. Close returns an error
|
||
// if the connection has already been closed.
|
||
func (l *Listener) Close() error {
|
||
l.lock.Lock()
|
||
defer l.lock.Unlock()
|
||
|
||
if l.isClosed {
|
||
return net.ErrClosed
|
||
}
|
||
|
||
if l.cn != nil {
|
||
_ = l.cn.Close()
|
||
}
|
||
l.isClosed = true
|
||
|
||
// Unblock calls to Listen()
|
||
l.reconnectCond.Broadcast()
|
||
|
||
return nil
|
||
}
|
||
|
||
func (l *Listener) emitEvent(event ListenerEventType, err error) {
|
||
if l.eventCallback != nil {
|
||
l.eventCallback(event, err)
|
||
}
|
||
}
|
||
|
||
// Main logic here: maintain a connection to the server when possible, wait
|
||
// for notifications and emit events.
|
||
func (l *Listener) listenerConnLoop() {
|
||
var (
|
||
nextReconnect time.Time
|
||
reconnectInterval = l.minReconnectInterval
|
||
)
|
||
for {
|
||
for {
|
||
err := l.connect()
|
||
if err == nil {
|
||
break
|
||
}
|
||
if l.closed() {
|
||
return
|
||
}
|
||
|
||
l.emitEvent(ListenerEventConnectionAttemptFailed, err)
|
||
time.Sleep(reconnectInterval)
|
||
reconnectInterval *= 2
|
||
if reconnectInterval > l.maxReconnectInterval {
|
||
reconnectInterval = l.maxReconnectInterval
|
||
}
|
||
}
|
||
|
||
if nextReconnect.IsZero() {
|
||
l.emitEvent(ListenerEventConnected, nil)
|
||
} else {
|
||
l.emitEvent(ListenerEventReconnected, nil)
|
||
l.Notify <- nil
|
||
}
|
||
|
||
reconnectInterval = l.minReconnectInterval
|
||
nextReconnect = time.Now().Add(reconnectInterval)
|
||
|
||
for {
|
||
notification, ok := <-l.connNotificationChan
|
||
if !ok { // lost connection, loop again
|
||
break
|
||
}
|
||
l.Notify <- notification
|
||
}
|
||
|
||
err := l.disconnectCleanup()
|
||
if l.closed() {
|
||
return
|
||
}
|
||
l.emitEvent(ListenerEventDisconnected, err)
|
||
|
||
time.Sleep(time.Until(nextReconnect))
|
||
}
|
||
}
|
||
|
||
func (l *Listener) listenerMain() {
|
||
l.listenerConnLoop()
|
||
close(l.Notify)
|
||
}
|