v/renderer/init.h

33 lines
697 B
C

//
// Created by Vicente Ferrari Smith on 12.02.26.
//
#ifndef V_INIT_H
#define V_INIT_H
#include <volk/volk.h>
#include <GLFW/glfw3.h>
#include <vma/vk_mem_alloc.h>
inline VkInstance instance{};
inline VkPhysicalDevice physicalDevice{};
inline VkDevice device{};
inline VkQueue graphics_queue{};
inline uint32_t queueFamily{};
inline VkSurfaceKHR surface{};
inline VkDebugUtilsMessengerEXT debugMessenger{};
inline VmaAllocator allocator{};
inline uint32_t MAX_FRAMES_IN_FLIGHT = 2;
inline constexpr uint32_t MAX_VERTICES_PER_BATCH = 65536;
int createInstance(GLFWwindow* window);
void createSurface(GLFWwindow* window);
void pickPhysicalDevice();
void createDevice();
#endif //V_INIT_H