v/renderer/webgpu/webgpu.h
2026-04-28 19:46:41 +02:00

38 lines
643 B
C++

//
// Created by Vicente Ferrari Smith on 06.03.26.
//
#ifndef V_WEBGPU_H
#define V_WEBGPU_H
#include <string_view>
#include <webgpu/webgpu.h>
struct Device {
WGPUDevice device;
};
struct PlatformTexture {
WGPUTextureDescriptor texture;
};
struct Queue {
WGPUQueue queue;
};
struct Surface {
WGPUSurface surface;
};
std::string_view toStdStringView(WGPUStringView wgpuStringView);
WGPUStringView toWgpuStringView(std::string_view stdStringView);
WGPUStringView toWgpuStringView(const char* cString);
WGPUTextureView get_next_surface_view();
void sleepForMilliseconds(unsigned int milliseconds);
#endif //V_WEBGPU_H