font rendering baby!

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vfs committed 2026-01-18 00:55:32 +01:00
1 parent 297f56885c
commit 57a289e86d
4 files changed
+35 -17

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@@ -17,11 +17,11 @@ out vec4 finalColor;
void main()
{
// // Texel color fetching from texture sampler
// vec4 texelColor0 = texture(texture0, fragTexCoord);
vec4 texelColor0 = texture(texture0, fragTexCoord);
// vec4 texelColor1 = texture(texture1, fragTexCoord);
// float x = fract(fragTexCoord.s);
// float final = smoothstep(divider - 0.1, divider + 0.1, x);
finalColor = vec4(1, 1, 0.0, 1.0);
finalColor = vec4(1, 1, 1, texelColor0.r);//xelColor0;//vec4(1, 1, 0.0, 1.0);
}