added raylib, enet

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vfs committed 2026-01-06 16:35:56 +01:00
1 parent 99061337dd
commit 5dad7572b7
11 files changed
+500 -283

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+110 -37
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@@ -1,58 +1,131 @@
const std = @import("std");
const zm = @import("zmath");
const znet = @import("znet");
const rl = @import("raylib");
const shared = @import("shared");
const client = @import("client.zig");
const screen_width = 640;
const screen_height = 480;
var running: bool = true;
var dbg_allocator: std.heap.DebugAllocator(.{}) = undefined;
const allocator = dbg_allocator.allocator();
var stdout: *std.io.Writer = undefined;
// var connection: ?std.net.Stream = undefined;
pub fn main() !void {
std.log.info("Helllo Client!", .{});
var dbg_allocator = std.heap.DebugAllocator(.{}).init;
std.log.info("Hello Client!", .{});
try init();
try znet.init();
defer znet.deinit();
rl.initWindow(1280, 720, "raylib-zig [core] example - basic window");
defer rl.closeWindow();
const host = try znet.Host.init(.{
.addr = null,
.peer_limit = 1,
.channel_limit = .max,
.incoming_bandwidth = .unlimited,
.outgoing_bandwidth = .unlimited,
});
defer host.deinit();
const peer = try host.connect(.{
.addr = try .init(.{
.ip = .{ .ipv4 = "127.0.0.1" },
.port = .{ .uint = 5000 },
}),
.channel_limit = .max,
.data = 0,
});
defer _ = dbg_allocator.deinit();
const allocator = dbg_allocator.allocator();
var stdout_buffer: [1024]u8 = undefined;
var stdout_writer = std.fs.File.stdout().writer(&stdout_buffer);
stdout = &stdout_writer.interface;
// connect() catch |err| switch (err) {
// error.ConnectionRefused => {
// std.log.err("server refused connection", .{});
// },
// else => {
// std.log.err("unexpected connect error: {}", .{err});
// return err;
// },
// };
std.log.info("{s}", .{@typeName(shared.chunk.Chunk)});
try stdout.flush();
const address = try std.net.Address.parseIp4("127.0.0.1", shared.protocol.SERVER_PORT);
var connection = try std.net.tcpConnectToAddress(address);
std.log.info("Connected to server", .{});
// try stdout.flush();
var the_chunk = try shared.chunk.initChunk(allocator);
defer shared.chunk.deinitChunk(&the_chunk, allocator);
shared.chunk.spawn(&the_chunk, shared.entity.Player, allocator, .{
.pos = zm.f32x4(1, 1, 0, 0),
.hp = 10,
});
shared.chunk.spawn(&the_chunk, shared.entity.Monster, allocator, .{
.pos = zm.f32x4(1, 1, 0, 0),
.hp = 20,
});
shared.chunk.spawn(&the_chunk, shared.entity.Projectile, allocator, .{
.pos = zm.f32x4(0, 0, 0, 0),
.vel = zm.f32x4(0.2, 0, 0, 0),
});
shared.chunk.updateChunk(&the_chunk);
var send_buf: [1024]u8 = undefined;
var writer = connection.writer(&send_buf);
// var send_buf: [1024]u8 = undefined;
// var writer = if (connection) |*conn| conn.writer(&send_buf) else return;
try shared.protocol.sendHello(&writer.interface, .{ .msg = "Hello from client" });
// try shared.protocol.sendHello(&writer.interface, .{ .msg = "Hello from client" });
var recv_buf: [1024]u8 = undefined;
var reader = connection.reader(&recv_buf);
const line = try shared.protocol.recvLine(reader.interface());
std.log.info("{s}", .{line});
// var recv_buf: [1024]u8 = undefined;
// var reader = if (connection) |*conn| conn.reader(&recv_buf) else return;
// const line = try reader.interface().takeDelimiterExclusive('\n');
// std.log.info("{s}", .{line});
while (!rl.windowShouldClose()) { // Detect window close button or ESC key
while (try host.service(0)) |event| switch (event) {
.connect => |data| {
_ = data;
// std.log.info("{}", .{data.peer});
},
.disconnect => |data| {
// _ = data;
std.log.info("{}", .{data.peer});
},
.receive => |data| {
std.log.info("{s}", .{data.packet.dataSlice()});
defer data.packet.deinit();
},
};
if (peer.state() == .connected) {
const packet = try znet.Packet.init("Hello, Server!", 0, .reliable);
try peer.send(packet);
}
// Update
//----------------------------------------------------------------------------------
// TODO: Update your variables here
//----------------------------------------------------------------------------------
// Draw
//----------------------------------------------------------------------------------
rl.beginDrawing();
defer rl.endDrawing();
rl.clearBackground(.sky_blue);
rl.drawText("Congrats! You created your first window!", 190, 200, 20, .light_gray);
//----------------------------------------------------------------------------------
}
}
fn init() !void {
dbg_allocator = std.heap.DebugAllocator(.{}).init;
var stdout_buffer: [1024]u8 = undefined;
var stdout_writer = std.fs.File.stdout().writer(&stdout_buffer);
stdout = &stdout_writer.interface;
}
fn connect() !void {
// const address = try std.net.Address.parseIp4("127.0.0.1", shared.protocol.SERVER_PORT);
// connection = try std.net.tcpConnectToAddress(address);
// std.log.info("Connected to server", .{});
}
//fn handle_connection(connection: std.net.Server.Connection) !void {}
+64 -33
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@@ -1,11 +1,16 @@
const std = @import("std");
const zm = @import("zmath");
const znet = @import("znet");
const shared = @import("shared");
const chunk = @import("chunk.zig");
const server = @import("server.zig");
var stdout: *std.io.Writer = undefined;
pub fn main() !void {
std.log.info("Helllo Server!", .{});
std.log.info("Hello Server!", .{});
var dbg_allocator = std.heap.DebugAllocator(.{}).init;
defer _ = dbg_allocator.deinit();
const allocator = dbg_allocator.allocator();
@@ -14,50 +19,76 @@ pub fn main() !void {
var stdout_writer = std.fs.File.stdout().writer(&stdout_buffer);
stdout = &stdout_writer.interface;
std.log.info("{s}", .{@typeName(shared.chunk.Chunk)});
try stdout.flush();
const address = try std.net.Address.parseIp4("127.0.0.1", shared.protocol.SERVER_PORT);
var server = try address.listen(.{});
try znet.init();
defer znet.deinit();
defer server.deinit();
const host = try znet.Host.init(.{
.addr = try .init(.{
.ip = .any,
.port = .{ .uint = 5000 },
}),
.peer_limit = 32,
.channel_limit = .max,
.incoming_bandwidth = .unlimited,
.outgoing_bandwidth = .unlimited,
});
// const address = try std.net.Address.parseIp4("127.0.0.1", shared.protocol.SERVER_PORT);
// var tcp_server = try address.listen(.{});
// defer tcp_server.deinit();
var the_chunk = try shared.chunk.initChunk(allocator);
defer shared.chunk.deinitChunk(&the_chunk, allocator);
shared.chunk.spawn(&the_chunk, shared.entity.Player, allocator, .{
.pos = zm.f32x4(1, 1, 0, 0),
.hp = 10,
});
shared.chunk.spawn(&the_chunk, shared.entity.Monster, allocator, .{
.pos = zm.f32x4(1, 1, 0, 0),
.hp = 20,
});
shared.chunk.spawn(&the_chunk, shared.entity.Projectile, allocator, .{
.pos = zm.f32x4(0, 0, 0, 0),
.vel = zm.f32x4(0.2, 0, 0, 0),
});
shared.chunk.updateChunk(&the_chunk);
while (true) {
const connection = try server.accept();
defer connection.stream.close();
while (try host.service(500)) |event| switch (event) {
.connect => |data| {
_ = data;
// std.log.info("{}", .{data.peer});
},
.disconnect => |data| {
_ = data;
// std.log.info("{}", .{data.peer});
},
.receive => |data| {
std.log.info("{s}", .{data.packet.dataSlice()});
defer data.packet.deinit();
},
};
std.log.info("Client connected", .{});
// const connection = try tcp_server.accept();
// defer connection.stream.close();
var recv_buffer: [4096]u8 = undefined;
var send_buffer: [4096]u8 = undefined;
var reader = connection.stream.reader(&recv_buffer);
var writer = connection.stream.writer(&send_buffer);
// var recv_buffer: [4096]u8 = undefined;
// var reader = connection.stream.reader(&recv_buffer);
const line = try shared.protocol.recvLine(reader.interface());
std.log.info("Received: {s}", .{line});
// const line = try reader.interface().takeDelimiterExclusive('\n');
// std.log.info("Received: {s}", .{line});
try shared.protocol.sendHello(&writer.interface, .{ .msg = "Hello from server!" });
// var send_buffer: [4096]u8 = undefined;
// var writer = connection.stream.writer(&send_buffer);
// const w = &writer.interface;
// try shared.protocol.sendHello(w, .{ .msg = "Hello from server!" });
// try chunk.spawn(&the_chunk, shared.entity.Player, allocator, .{
// .pos = zm.f32x4(1, 1, 0, 0),
// .hp = 10,
// }, w);
// try chunk.spawn(&the_chunk, shared.entity.Monster, allocator, .{
// .pos = zm.f32x4(1, 1, 0, 0),
// .hp = 20,
// }, w);
// try chunk.spawn(&the_chunk, shared.entity.Projectile, allocator, .{
// .pos = zm.f32x4(0, 0, 0, 0),
// .vel = zm.f32x4(0.2, 0, 0, 0),
// }, w);
shared.chunk.updateChunk(&the_chunk);
}
}
+11 -18
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@@ -2,7 +2,7 @@ const std = @import("std");
const entity = @import("entity.zig");
const misc = @import("misc.zig");
fn Storage(comptime T: type) type {
pub fn Storage(comptime T: type) type {
return struct {
items: std.ArrayList(T),
@@ -26,10 +26,10 @@ fn Storage(comptime T: type) type {
};
}
pub fn initChunk(allocator: std.mem.Allocator) !Chunk {
var chunk: Chunk = undefined;
pub fn initChunk(allocator: std.mem.Allocator) !Chunk() {
var chunk: Chunk() = undefined;
switch (@typeInfo(Chunk)) {
switch (@typeInfo(Chunk())) {
.@"struct" => |s| {
inline for (s.fields) |field| {
const StorageT = field.type;
@@ -42,8 +42,8 @@ pub fn initChunk(allocator: std.mem.Allocator) !Chunk {
return chunk;
}
pub fn deinitChunk(chunk: *Chunk, allocator: std.mem.Allocator) void {
switch (@typeInfo(Chunk)) {
pub fn deinitChunk(chunk: *Chunk(), allocator: std.mem.Allocator) void {
switch (@typeInfo(Chunk())) {
.@"struct" => |s| {
inline for (s.fields) |field| {
@field(chunk, field.name).deinit(allocator);
@@ -53,12 +53,12 @@ pub fn deinitChunk(chunk: *Chunk, allocator: std.mem.Allocator) void {
}
}
fn _Chunk(comptime Types: anytype) type {
const FieldCount = Types.len;
pub fn Chunk() type {
const FieldCount = entity.EntityKinds.len;
var fields: [FieldCount]std.builtin.Type.StructField = undefined;
inline for (Types, 0..) |T, i| {
inline for (entity.EntityKinds, 0..) |T, i| {
fields[i] = .{
.name = misc.short_type_name(T),
.type = Storage(T),
@@ -78,10 +78,8 @@ fn _Chunk(comptime Types: anytype) type {
});
}
pub const Chunk = _Chunk(entity.EntityKinds);
pub fn updateChunk(chunk: *Chunk) void {
const info = @typeInfo(Chunk);
pub fn updateChunk(chunk: *Chunk()) void {
const info = @typeInfo(Chunk());
switch (info) {
.@"struct" => |s| {
@@ -92,8 +90,3 @@ pub fn updateChunk(chunk: *Chunk) void {
else => unreachable,
}
}
pub fn spawn(chunk: anytype, comptime T: type, allocator: std.mem.Allocator, value: T) void {
std.log.info("hello!? {s}", .{@typeName(T)});
@field(chunk, misc.short_type_name(T)).items.append(allocator, value) catch unreachable;
}
+45 -4
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@@ -1,5 +1,9 @@
const std = @import("std");
const zm = @import("zmath");
const protocol = @import("protocol.zig");
pub const entity_id = u64;
pub const INVALID_ENTITY_ID: entity_id = 0;
pub const EntityKinds = .{
Player,
@@ -8,24 +12,47 @@ pub const EntityKinds = .{
};
pub const Player = struct {
id: entity_id = INVALID_ENTITY_ID,
pos: zm.Vec,
hp: i32,
pub fn update(self: *Player) void {
std.log.info("pos=({})", .{self.pos});
pub fn encode(self: Projectile, w: *std.Io.Writer) !void {
try w.writeInt(u64, self.id, .little);
try protocol.writeVec4(w, self.pos);
try protocol.writeVec4(w, self.vel);
}
pub fn decode(r: *std.Io.Reader) !Projectile {
return .{
.id = try r.readInt(u64, .little),
.pos = try protocol.readVec4(r),
.vel = try protocol.readVec4(r),
};
}
};
pub const Monster = struct {
id: entity_id = INVALID_ENTITY_ID,
pos: zm.Vec,
hp: i32,
pub fn update(self: *Monster) void {
std.log.info("pos=({})", .{self.pos});
pub fn encode(self: Projectile, w: *std.Io.Writer) !void {
try w.writeInt(u64, self.id, .little);
try protocol.writeVec4(w, self.pos);
try protocol.writeVec4(w, self.vel);
}
pub fn decode(r: *std.Io.Reader) !Projectile {
return .{
.id = try r.readInt(u64, .little),
.pos = try protocol.readVec4(r),
.vel = try protocol.readVec4(r),
};
}
};
pub const Projectile = struct {
id: entity_id = INVALID_ENTITY_ID,
pos: zm.Vec,
vel: zm.Vec,
@@ -33,4 +60,18 @@ pub const Projectile = struct {
self.pos = self.pos + self.vel;
std.log.info("pos=({})", .{self.pos});
}
pub fn encode(self: Projectile, w: *std.Io.Writer) !void {
try w.writeInt(u64, self.id, .little);
try protocol.writeVec4(w, self.pos);
try protocol.writeVec4(w, self.vel);
}
pub fn decode(r: *std.Io.Reader) !Projectile {
return .{
.id = try r.readInt(u64, .little),
.pos = try protocol.readVec4(r),
.vel = try protocol.readVec4(r),
};
}
};
+23 -3
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@@ -1,7 +1,27 @@
const std = @import("std");
pub fn short_type_name(comptime T: type) [:0]const u8 {
const full = @typeName(T);
const base = full[std.mem.lastIndexOf(u8, full, ".").? + 1 ..];
return base ++ "\x00";
const fullTypeName = @typeName(T);
const last_index = std.mem.lastIndexOf(u8, fullTypeName, ".");
if (last_index) |idx| {
return fullTypeName[idx + 1 .. :0];
}
return fullTypeName;
}
pub fn dumpStructType(comptime T: type) void {
const info = @typeInfo(T);
switch (info) {
.@"struct" => |s| {
std.log.info("struct {{", .{});
inline for (s.fields) |field| {
std.log.info(" {s}: {s}", .{ field.name, @typeName(field.type) });
}
std.log.info("}}", .{});
},
else => {
std.log.info("{s} is not a struct", .{@typeName(T)});
},
}
}
+57 -2
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@@ -1,15 +1,70 @@
const std = @import("std");
const entity = @import("entity.zig");
const zm = @import("zmath");
pub const SERVER_PORT: u16 = 1337;
pub const MessageType = enum(u8) {
spawn_entity = 1,
// later: despawn_entity, update_entity, snapshot, etc.
};
pub const SpawnEntity = struct {
id: entity.entity_id,
kind: EntityKind,
payload: []const u8, // serialized entity data
};
pub fn write_message(writer: *std.Io.Writer, msg_type: MessageType, payload: []const u8) !void {
try writer.writeByte(@intFromEnum(msg_type));
try writer.writeInt(u32, @intCast(payload.len), .little);
try writer.writeAll(payload);
}
pub fn read_message(reader: *std.Io.Reader, allocator: std.mem.Allocator) !struct {
msg_type: MessageType,
payload: []u8,
} {
const msg_type = try reader.readByte();
const size = try reader.readInt(u32, .little);
const payload = try allocator.alloc(u8, size);
errdefer allocator.free(payload);
try reader.readNoEof(payload);
return .{
.msg_type = @enumFromInt(msg_type),
.payload = payload,
};
}
pub const EntityKind = enum(u8) {
Player,
Monster,
Projectile,
};
pub const Hello = struct {
msg: []const u8,
};
pub fn sendHello(writer: *std.io.Writer, hello: Hello) !void {
try writer.print("{s}\n", .{hello.msg});
try writer.flush();
}
pub fn recvLine(reader: *std.io.Reader) ![]u8 {
return try reader.takeDelimiterExclusive('\n');
fn writeVec4(w: *std.Io.Writer, v: zm.Vec4) !void {
const a = zm.vecToArray(v);
inline for (a) |f| {
try w.writeFloat(f32, f, .little);
}
}
fn readVec4(r: *std.Io.Reader) !zm.Vec4 {
var a: [4]f32 = undefined;
inline for (&a) |*f| {
f.* = try r.readFloat(f32, .little);
}
return zm.loadArr4(a);
}