const std = @import("std"); const rl = @import("c.zig").rl; const kb = @import("kb"); const ft = @import("freetype"); const rp = @import("stb_rect_pack"); const tracy = @import("tracy"); pub var ft_lib : ft.Library = undefined; pub var shader : rl.Shader = undefined; const ATLAS_SIZE = 4096; const Glyph = struct { index : u32, x : i16, y : i16, width : i32, height : i32, dpi_width : f32, dpi_height : f32, bearing_x : i32, bearing_y : i32, dpi_bearing_x : f32, dpi_bearing_y : f32, descent : i32, ascent : i32, dpi_descent : f32, dpi_ascent : f32, st0 : rl.Vector2, st1 : rl.Vector2, }; pub const Font = struct { face : ft.Face, glyphs : std.AutoHashMap(u32, Glyph), kbts_font : kb.kbts_font, texture : rl.Texture2D, kb_file_data : []u8, pub fn init(filename : [:0]const u8, size : i32, allocator: std.mem.Allocator) !Font { const file_data = try std.fs.cwd().readFileAlloc( allocator, filename, 10 * 1024 * 1024 ); defer allocator.free(file_data); const kb_file_data = try allocator.dupe(u8, file_data); errdefer allocator.free(kb_file_data); var face = try ft_lib.createFaceMemory(file_data, 0); var glyphs = std.AutoHashMap(u32, Glyph).init(allocator); try face.setCharSize(0, size * 64, 0, 96 * @as(u16, @intFromFloat(rl.GetWindowScaleDPI().y))); try face.selectCharmap(.unicode); var rects = try std.ArrayList(rp.stbrp_rect).initCapacity(allocator, 1024); defer rects.deinit(allocator); var nodes : [ATLAS_SIZE]rp.stbrp_node = std.mem.zeroes([ATLAS_SIZE]rp.stbrp_node); var stbrpcontext : rp.stbrp_context = .{}; rp.stbrp_init_target(&stbrpcontext, ATLAS_SIZE, ATLAS_SIZE, &nodes, nodes.len); const _atlas : []u8 = try allocator.alloc(u8, ATLAS_SIZE * ATLAS_SIZE); defer allocator.free(_atlas); @memset(_atlas, 0); const atlas : rl.Image = .{ .data = _atlas.ptr, .width = ATLAS_SIZE, .height = ATLAS_SIZE, .mipmaps = 1, .format = rl.PIXELFORMAT_UNCOMPRESSED_GRAYSCALE, }; for (0..face.numGlyphs()) |index| { try face.loadGlyph(@intCast(index), .{}); const bmp = face.glyph().bitmap(); try rects.append(allocator, .{ .id = @intCast(index), .w = @max(1, @as(c_int, @intCast(bmp.width()))), .h = @max(1, @as(c_int, @intCast(bmp.rows()))), .x = 0, .y = 0, .was_packed = 0, }); } _ = rp.stbrp_pack_rects(&stbrpcontext, rects.items.ptr, @intCast(rects.items.len)); for (rects.items) |rect| { const index : u32 = @intCast(rect.id); if (rect.was_packed == 0) continue; try face.loadGlyph(index, .{ .render = true }); const bmp = face.glyph().bitmap(); const pitch: usize = @intCast(bmp.pitch()); const w: usize = @intCast(bmp.width()); const h: usize = @intCast(bmp.rows()); const dst_x: usize = @intCast(rect.x); const dst_y: usize = @intCast(rect.y); if (bmp.buffer()) |buf| { for (0..h) |y| { const src = buf[y * pitch .. y * pitch + w]; const dst_index = (dst_y + y) * ATLAS_SIZE + dst_x; const dst = _atlas[dst_index .. dst_index + w]; @memcpy(dst, src); } } const width : i32 = @intCast(bmp.width()); const height : i32 = @intCast(bmp.rows()); const dpi_width : f32 = @as(f32, @floatFromInt(width)) / rl.GetWindowScaleDPI().x; const dpi_height : f32 = @as(f32, @floatFromInt(height)) / rl.GetWindowScaleDPI().y; const bearing_x : i32 = face.glyph().bitmapLeft(); const bearing_y : i32 = face.glyph().bitmapTop(); const dpi_bearing_x : f32 = @as(f32, @floatFromInt(bearing_x)) / rl.GetWindowScaleDPI().x; const dpi_bearing_y : f32 = @as(f32, @floatFromInt(bearing_y)) / rl.GetWindowScaleDPI().y; const descent : i32 = height - bearing_y; const ascent : i32 = height - descent; const dpi_descent : f32 = dpi_height - dpi_bearing_y; const dpi_ascent : f32 = dpi_height - dpi_descent; const x : i16 = @intCast(rect.x); const y : i16 = @as(i16, @intCast(rect.y)) + @as(i16, @intCast(height)); const fx = @as(f32, @floatFromInt(x)); const fy = @as(f32, @floatFromInt(y)); const fw = @as(f32, @floatFromInt(width)); const fh = @as(f32, @floatFromInt(height)); const fs = @as(f32, ATLAS_SIZE); const glyph = Glyph{ .x = x, .y = y, .index = index, .bearing_x = bearing_x, .bearing_y = bearing_y, .dpi_bearing_x = dpi_bearing_x, .dpi_bearing_y = dpi_bearing_y, .width = width, .height = height, .dpi_width = dpi_width, .dpi_height = dpi_height, .descent = descent, .ascent = ascent, .dpi_descent = dpi_descent, .dpi_ascent = dpi_ascent, .st0 = .{.x = (fx + 0.5) / fs, .y = (fy - fh + 0.5) / fs}, .st1 = .{.x = (fx + fw - 0.5) / fs, .y = (fy - 0.5) / fs}, }; try glyphs.put(glyph.index, glyph); } const texture = rl.LoadTextureFromImage(atlas); var kbts_font = kb.kbts_FontFromMemory(kb_file_data.ptr, @intCast(kb_file_data.len), 0, null, null); if (kb.kbts_FontIsValid(&kbts_font) == 0) { std.log.info("[Error] [kb_text_shape] Failed to load the font.", .{}); } return .{ .face = face, .glyphs = glyphs, .kbts_font = kbts_font, .texture = texture, .kb_file_data = kb_file_data, }; } pub fn deinit(self: *Font, allocator : std.mem.Allocator) void { self.glyphs.deinit(); self.face.deinit(); kb.kbts_FreeFont(&self.kbts_font); rl.UnloadTexture(self.texture); allocator.free(self.kb_file_data); } pub fn render_text( self: *Font, text: []const u8, pos: rl.Vector2, window_space: bool, colour: rl.Color, background: rl.Color, nice_background: bool, count_descent: bool ) void { if (text.len == 0) return; const zone = tracy.ZoneNC(@src(), "render_text", 0x00_ff_00_00); defer zone.End(); rl.BeginShaderMode(shader); rl.rlSetTexture(self.texture.id); rl.rlBegin(rl.RL_QUADS); if (nice_background) { self.render_text( text, rl.Vector2Add(pos, .{.x = 3.0, .y = -3.0}), window_space, rl.Color{ .r = 0, .g = 0, .b = 0, .a = 255 }, rl.Color{ .r = 0, .g = 0, .b = 0, .a = 0 }, false, false ); } var render_pos = pos; _ = count_descent; _ = background; const font_ascent : f32 = @floatFromInt(self.face.size().metrics().ascender >> 6); const dpi_font_ascent = font_ascent / rl.GetWindowScaleDPI().y; render_pos.y += dpi_font_ascent; const Context = kb.kbts_CreateShapeContext(null, null); defer kb.kbts_DestroyShapeContext(Context); const kb_font = kb.kbts_ShapePushFont(Context, &self.kbts_font); if (kb_font == null) { std.log.info("Could not open font!", .{}); return; } const zone2 = tracy.ZoneNC(@src(), "ShapeUtf8", 0x00_ff_00_00); kb.kbts_ShapeBegin(Context, kb.KBTS_DIRECTION_DONT_KNOW, kb.KBTS_LANGUAGE_DONT_KNOW); kb.kbts_ShapeUtf8(Context, text.ptr, @intCast(text.len), kb.KBTS_USER_ID_GENERATION_MODE_CODEPOINT_INDEX); kb.kbts_ShapeEnd(Context); zone2.End(); var cursor_x : f32 = 0; var cursor_y : f32 = 0; var Run = kb.kbts_run{}; while (my_kbts_ShapeRun(Context, &Run) != 0) { const zone3 = tracy.ZoneNC(@src(), "shape run", 0x00_ff_00_00); defer zone3.End(); if ((Run.Flags & kb.KBTS_BREAK_FLAG_LINE_HARD) != 0) { const font_linegap : f32 = @floatFromInt(self.face.size().metrics().height >> 6); const dpi_font_linegap = font_linegap / rl.GetWindowScaleDPI().y; cursor_y += dpi_font_linegap; cursor_x = 0; } var g : [*c]kb.kbts_glyph = null; while (kb.kbts_GlyphIteratorNext(&Run.Glyphs, &g) != 0) { const zone4 = tracy.ZoneNC(@src(), "glyph iterator", 0x00_ff_00_00); defer zone4.End(); const RunGlyph : *kb.kbts_glyph = g.?; const CodepointIndex : i32 = RunGlyph.UserIdOrCodepointIndex; var ShapeCodepoint : kb.kbts_shape_codepoint = undefined; if (kb.kbts_ShapeGetShapeCodepoint(Context, CodepointIndex, &ShapeCodepoint) == 0) { std.log.info("aah it's wrong!! idk how to handle the error rn!!", .{}); } const advance_x : f32 = @floatFromInt(ft.mulFix(RunGlyph.AdvanceX, @intCast(self.face.size().metrics().x_scale)) >> 6); const advance_y : f32 = @floatFromInt(ft.mulFix(RunGlyph.AdvanceY, @intCast(self.face.size().metrics().y_scale)) >> 6); const dpi_advance_x = advance_x / rl.GetWindowScaleDPI().x; const dpi_advance_y = advance_y / rl.GetWindowScaleDPI().y; const offset_x : f32 = @floatFromInt(ft.mulFix(RunGlyph.OffsetX, @intCast(self.face.size().metrics().x_scale)) >> 6); const offset_y : f32 = @floatFromInt(ft.mulFix(RunGlyph.OffsetY, @intCast(self.face.size().metrics().y_scale)) >> 6); const dpi_offset_x = offset_x / rl.GetWindowScaleDPI().x; const dpi_offset_y = offset_y / rl.GetWindowScaleDPI().y; if (self.glyphs.getPtr(RunGlyph.Id)) |glyph| { var v0 = rl.Vector2{}; var v1 = rl.Vector2{}; v0 = rl.Vector2Add(render_pos, .{ .x = cursor_x + glyph.dpi_bearing_x + dpi_offset_x, .y = cursor_y - glyph.dpi_bearing_y - dpi_offset_y }); v1 = rl.Vector2Add(v0, rl.Vector2{ .x = glyph.dpi_width, .y = glyph.dpi_height }); const p0 : rl.Vector4 = .{ .x = v0.x, .y = v0.y, .z = 0.0, .w = 1.0 }; const p1 : rl.Vector4 = .{ .x = v1.x, .y = v1.y, .z = 0.0, .w = 1.0 }; cursor_x += dpi_advance_x; cursor_y += dpi_advance_y; const st0 = glyph.st0; const st1 = glyph.st1; rl.rlColor4ub(colour.r, colour.g, colour.b, colour.a); rl.rlNormal3f(0.0, 0.0, 1.0); rl.rlTexCoord2f(st0.x, st0.y); rl.rlVertex2f(p0.x, p0.y); rl.rlTexCoord2f(st0.x, st1.y); rl.rlVertex2f(p0.x, p1.y); rl.rlTexCoord2f(st1.x, st1.y); rl.rlVertex2f(p1.x, p1.y); rl.rlTexCoord2f(st1.x, st0.y); rl.rlVertex2f(p1.x, p0.y); } else { std.log.warn("kb_text_shape found the glyph, but we didn't load it from the font. index {}", .{RunGlyph.Id}); std.log.warn("advance_x {}", .{advance_x}); cursor_x += dpi_advance_x; cursor_y += dpi_advance_y; } } } rl.rlEnd(); rl.rlSetTexture(0); rl.EndShaderMode(); } pub fn size_row(self: *Font, str: []const u8, n: i32, max_width: f32) struct {rl.Vector2, f32, i32} { _ = max_width; _ = n; const Context = kb.kbts_CreateShapeContext(null, null); const kb_font = kb.kbts_ShapePushFont(Context, &self.kb); if (kb_font == null) { std.log.info("Could not open font!", .{}); return .{ rl.Vector2.zero(), 0, 0 }; } kb.kbts_ShapeBegin(Context, kb.KBTS_DIRECTION_DONT_KNOW, kb.KBTS_LANGUAGE_DONT_KNOW); kb.kbts_ShapeUtf8(Context, str.ptr, @intCast(str.len), kb.KBTS_USER_ID_GENERATION_MODE_CODEPOINT_INDEX); kb.kbts_ShapeEnd(Context); var size = rl.Vector2.zero(); var max_descent : f32 = 0; var Run = kb.kbts_run{}; while(kb.kbts_ShapeRun(Context, &Run) != 0) { if ((Run.Flags & kb.KBTS_BREAK_FLAG_LINE_HARD) != 0) { } var g : [*c]kb.kbts_glyph = null; while (kb.kbts_GlyphIteratorNext(&Run.Glyphs, &g) != 0) { const RunGlyph : *kb.kbts_glyph = g.?; const CodepointIndex : i32 = RunGlyph.UserIdOrCodepointIndex; var ShapeCodepoint : kb.kbts_shape_codepoint = undefined; if (kb.kbts_ShapeGetShapeCodepoint(Context, CodepointIndex, &ShapeCodepoint) == 0) { std.log.info("aah it's wrong!! idk how to handle the error rn!!", .{}); } if (self.glyphs.getPtr(@intCast(RunGlyph.Id))) |glyph| { const advance_x = @as(f32, @floatFromInt(ft.mulFix(RunGlyph.AdvanceX, @intCast(self.face.size().metrics().x_scale)) >> 6)); const dpi_advance_x = advance_x / rl.getWindowScaleDPI().x; size.y = @max(size.y, glyph.dpi_height); size.x += dpi_advance_x; max_descent = @max(max_descent, glyph.dpi_descent); } } } return .{ size, max_descent, 0}; } }; fn my_kbts_ShapeRun(Context: ?*kb.kbts_shape_context, Run: [*c]kb.kbts_run) c_int { const zone = tracy.ZoneNC(@src(), "my_kbts_ShapeRun", 0x00_ff_00_00); defer zone.End(); return kb.kbts_ShapeRun(Context, Run); }