const std = @import("std"); const zm = @import("zmath"); const znet = @import("znet"); const rl = @import("raylib"); const bufzilla = @import("bufzilla"); const shared = @import("shared"); const client = @import("client.zig"); const entity = @import("entity.zig"); const screen_width = 640; const screen_height = 480; var running: bool = true; var dbg_allocator: std.heap.DebugAllocator(.{}) = undefined; const allocator = dbg_allocator.allocator(); var stdout: *std.io.Writer = undefined; // var connection: ?std.net.Stream = undefined; pub fn main() !void { std.log.info("Hello Client!", .{}); try init(); try znet.init(); defer znet.deinit(); rl.initWindow(1280, 720, "zzz"); defer rl.closeWindow(); const host = try znet.Host.init(.{ .addr = null, .peer_limit = 1, .channel_limit = .max, .incoming_bandwidth = .unlimited, .outgoing_bandwidth = .unlimited, }); defer host.deinit(); const peer = try host.connect(.{ .addr = try .init(.{ .ip = .{ .ipv4 = "127.0.0.1" }, .port = .{ .uint = 5000 }, }), .channel_limit = .max, .data = 0, }); defer _ = dbg_allocator.deinit(); // connect() catch |err| switch (err) { // error.ConnectionRefused => { // std.log.err("server refused connection", .{}); // }, // else => { // std.log.err("unexpected connect error: {}", .{err}); // return err; // }, // }; // try stdout.flush(); var the_chunk = try shared.chunk.initChunk(allocator); defer shared.chunk.deinitChunk(&the_chunk, allocator); shared.chunk.updateChunk(&the_chunk); var elf = entity.Elf.init(); // var send_buf: [1024]u8 = undefined; // var writer = if (connection) |*conn| conn.writer(&send_buf) else return; // try shared.protocol.sendHello(&writer.interface, .{ .msg = "Hello from client" }); // var recv_buf: [1024]u8 = undefined; // var reader = if (connection) |*conn| conn.reader(&recv_buf) else return; // const line = try reader.interface().takeDelimiterExclusive('\n'); // std.log.info("{s}", .{line}); // const camera = rl.Camera{ .fovy = 45, .position = .{ .x = 0, .y = 0, .z = 10 }, .projection = .perspective, .target = .{ .x = 0, .y = 0, .z = 0 }, .up = .{ .x = 0, .y = 1, .z = 0 } }; rl.initAudioDevice(); if (rl.isAudioDeviceReady()) { std.log.info("audio device is ready!", .{}); } else { std.log.info("audio device is NOT ready!", .{}); } const music = try rl.loadMusicStream("assets/romantic-piano-431010.mp3"); std.log.info("{}", .{rl.isMusicValid(music)}); // rl.playMusicStream(music); std.log.info("is music playing? {}", .{rl.isMusicStreamPlaying(music)}); while (!rl.windowShouldClose()) { // Detect window close button or ESC key while (try host.service(0)) |event| switch (event) { .connect => |data| { _ = data; // std.log.info("{}", .{data.peer}); }, .disconnect => |data| { _ = data; // std.log.info("{}", .{data.peer}); }, .receive => |data| { defer data.packet.deinit(); const slice = data.packet.dataSlice(); std.log.info("{s}", .{slice}); var reader = bufzilla.Reader(.{}).init(slice); const id = try reader.readPath("id"); std.log.info("{any}", .{id}); }, }; if (peer.state() == .connected) { const packet = try znet.Packet.init("Hello, Server!", 0, .reliable); try peer.send(packet); } // Update //---------------------------------------------------------------------------------- // TODO: Update your variables here //---------------------------------------------------------------------------------- rl.updateMusicStream(music); // Draw //---------------------------------------------------------------------------------- rl.clearBackground(.sky_blue); rl.beginDrawing(); rl.drawText("Congrats! You created your first window!", rl.getMouseX(), rl.getMouseY(), 20, .white); rl.drawRectangleLines(0, 0, 100, 100, .red); rl.drawFPS(0, 0); elf.draw(); // rl.beginMode3D(camera); // rl.drawSphere(.{ .x = 0, .y = 0, .z = 0 }, 1, .red); // rl.endMode3D(); rl.endDrawing(); //---------------------------------------------------------------------------------- } } fn init() !void { dbg_allocator = std.heap.DebugAllocator(.{}).init; var stdout_buffer: [1024]u8 = undefined; var stdout_writer = std.fs.File.stdout().writer(&stdout_buffer); stdout = &stdout_writer.interface; } fn connect() !void { // const address = try std.net.Address.parseIp4("127.0.0.1", shared.protocol.SERVER_PORT); // connection = try std.net.tcpConnectToAddress(address); // std.log.info("Connected to server", .{}); } //fn handle_connection(connection: std.net.Server.Connection) !void {} // test "simple test" { // const gpa = std.testing.allocator; // var list: std.ArrayList(i32) = .empty; // defer list.deinit(gpa); // Try commenting this out and see if zig detects the memory leak! // try list.append(gpa, 42); // try std.testing.expectEqual(@as(i32, 42), list.pop()); // } // test "fuzz example" { // const Context = struct { // fn testOne(context: @This(), input: []const u8) anyerror!void { // _ = context; // // Try passing `--fuzz` to `zig build test` and see if it manages to fail this test case! // try std.testing.expect(!std.mem.eql(u8, "canyoufindme", input)); // } // }; // try std.testing.fuzz(Context{}, Context.testOne, .{}); // }