Files
zzz/src/shared/protocol.zig
T
2026-01-11 14:10:08 +01:00

147 lines
3.9 KiB
Zig

const std = @import("std");
const zm = @import("zmath");
const bufzilla = @import("bufzilla");
const entity = @import("entity.zig");
pub const SERVER_PORT: u16 = 1337;
pub const Message = union(enum) {
spawn_entity: SpawnEntity,
// later: despawn_entity, update_entity, snapshot, etc.
};
pub const SpawnEntity = union(enum) {
elf_v1: Elf_v1,
monster_v1: Monster_v1,
projectile_v1: Projectile_v1,
};
pub fn makeSpawnMessage(comptime T: type, e: T) Message {
if (T == entity.Elf) {
return .{ .spawn_entity = .{ .elf_v1 = Elf_v1.init(e) } };
} else if (T == entity.Monster) {
return .{ .spawn_entity = .{ .monster_v1 = Monster_v1.init(e) } };
} else if (T == entity.Projectile) {
return .{ .spawn_entity = .{ .projectile_v1 = Projectile_v1.init(e) } };
}
}
// pub fn write_message(writer: *std.Io.Writer, msg_type: MessageType, payload: []const u8) !void {
// try writer.writeByte(@intFromEnum(msg_type));
// try writer.writeInt(u32, @intCast(payload.len), .little);
// try writer.writeAll(payload);
// }
// pub fn read_message(reader: *std.Io.Reader, allocator: std.mem.Allocator) !struct {
// msg_type: MessageType,
// payload: []u8,
// } {
// const msg_type = try reader.readByte();
// const size = try reader.readInt(u32, .little);
// const payload = try allocator.alloc(u8, size);
// errdefer allocator.free(payload);
// try reader.readNoEof(payload);
// return .{
// .msg_type = @enumFromInt(msg_type),
// .payload = payload,
// };
// }
pub const Elf_v1 = struct {
id: entity.id = entity.INVALID_ID,
pos: zm.Vec,
hp: i32,
pub fn init(elf: entity.Elf) Elf_v1 {
return .{
.id = elf.id,
.pos = elf.pos,
.hp = elf.hp,
};
}
pub fn decode(r: *bufzilla.Reader) !Elf_v1 {
_ = r;
return .{
// .id = try r.readInt(u64, .little),
// .pos = try readVec4(r),
// .vel = try readVec4(r),
};
}
};
pub const Monster_v1 = struct {
id: entity.id = entity.INVALID_ID,
pos: zm.Vec,
hp: i32,
pub fn init(monster: entity.Monster) Monster_v1 {
return .{
.id = monster.id,
.pos = monster.pos,
.hp = monster.hp,
};
}
// pub fn encode(self: Monster_v1, w: *std.Io.Writer) !void {
// try w.writeInt(u64, self.id, .little);
// try writeVec4(w, self.pos);
// try writeVec4(w, self.vel);
// }
pub fn decode(r: *std.Io.Reader) !Monster_v1 {
return .{
.id = try r.readInt(u64, .little),
.pos = try readVec4(r),
.vel = try readVec4(r),
};
}
};
pub const Projectile_v1 = struct {
id: entity.id = entity.INVALID_ID,
pos: zm.Vec,
vel: zm.Vec,
pub fn init(projectile: entity.Projectile) Projectile_v1 {
return .{
.id = projectile.id,
.pos = projectile.pos,
.vel = projectile.vel,
};
}
// pub fn encode(self: Projectile_v1, w: *std.Io.Writer) !void {
// try w.writeInt(u64, self.id, .little);
// try writeVec4(w, self.pos);
// try writeVec4(w, self.vel);
// }
pub fn decode(r: *std.Io.Reader) !Projectile_v1 {
return .{
.id = try r.readInt(u64, .little),
.pos = try readVec4(r),
.vel = try readVec4(r),
};
}
};
fn writeVec4(w: *std.Io.Writer, v: zm.Vec) !void {
const a = zm.vecToArr4(v);
inline for (a) |f| {
try w.writeFloat(f32, f, .little);
}
}
fn readVec4(r: *std.Io.Reader) !zm.Vec4 {
var a: [4]f32 = undefined;
inline for (&a) |*f| {
f.* = try r.readFloat(f32, .little);
}
return zm.loadArr4(a);
}