zzz/src/client/main.zig

190 lines
5.8 KiB
Zig

const std = @import("std");
const zm = @import("zmath");
const znet = @import("znet");
const rl = @import("raylib");
const bufzilla = @import("bufzilla");
const shared = @import("shared");
const client = @import("client.zig");
const entity = @import("entity.zig");
const screen_width = 640;
const screen_height = 480;
var running: bool = true;
var dbg_allocator: std.heap.DebugAllocator(.{}) = undefined;
const allocator = dbg_allocator.allocator();
var stdout: *std.io.Writer = undefined;
// var connection: ?std.net.Stream = undefined;
pub fn main() !void {
std.log.info("Hello Client!", .{});
try init();
try znet.init();
defer znet.deinit();
rl.initWindow(1280, 720, "zzz");
defer rl.closeWindow();
const host = try znet.Host.init(.{
.addr = null,
.peer_limit = 1,
.channel_limit = .max,
.incoming_bandwidth = .unlimited,
.outgoing_bandwidth = .unlimited,
});
defer host.deinit();
const peer = try host.connect(.{
.addr = try .init(.{
.ip = .{ .ipv4 = "127.0.0.1" },
.port = .{ .uint = 5000 },
}),
.channel_limit = .max,
.data = 0,
});
defer _ = dbg_allocator.deinit();
// connect() catch |err| switch (err) {
// error.ConnectionRefused => {
// std.log.err("server refused connection", .{});
// },
// else => {
// std.log.err("unexpected connect error: {}", .{err});
// return err;
// },
// };
// try stdout.flush();
var the_chunk = try shared.chunk.initChunk(allocator);
defer shared.chunk.deinitChunk(&the_chunk, allocator);
shared.chunk.updateChunk(&the_chunk);
var elf = entity.Elf.init();
// var send_buf: [1024]u8 = undefined;
// var writer = if (connection) |*conn| conn.writer(&send_buf) else return;
// try shared.protocol.sendHello(&writer.interface, .{ .msg = "Hello from client" });
// var recv_buf: [1024]u8 = undefined;
// var reader = if (connection) |*conn| conn.reader(&recv_buf) else return;
// const line = try reader.interface().takeDelimiterExclusive('\n');
// std.log.info("{s}", .{line});
// const camera = rl.Camera{ .fovy = 45, .position = .{ .x = 0, .y = 0, .z = 10 }, .projection = .perspective, .target = .{ .x = 0, .y = 0, .z = 0 }, .up = .{ .x = 0, .y = 1, .z = 0 } };
rl.initAudioDevice();
if (rl.isAudioDeviceReady()) {
std.log.info("audio device is ready!", .{});
} else {
std.log.info("audio device is NOT ready!", .{});
}
const music = try rl.loadMusicStream("assets/romantic-piano-431010.mp3");
std.log.info("{}", .{rl.isMusicValid(music)});
// rl.playMusicStream(music);
std.log.info("is music playing? {}", .{rl.isMusicStreamPlaying(music)});
while (!rl.windowShouldClose()) { // Detect window close button or ESC key
while (try host.service(0)) |event| switch (event) {
.connect => |data| {
_ = data;
// std.log.info("{}", .{data.peer});
},
.disconnect => |data| {
_ = data;
// std.log.info("{}", .{data.peer});
},
.receive => |data| {
defer data.packet.deinit();
const slice = data.packet.dataSlice();
std.log.info("{s}", .{slice});
var reader = bufzilla.Reader(.{}).init(slice);
const id = try reader.readPath("id");
std.log.info("{any}", .{id});
},
};
if (peer.state() == .connected) {
const packet = try znet.Packet.init("Hello, Server!", 0, .reliable);
try peer.send(packet);
}
// Update
//----------------------------------------------------------------------------------
// TODO: Update your variables here
//----------------------------------------------------------------------------------
rl.updateMusicStream(music);
// Draw
//----------------------------------------------------------------------------------
rl.clearBackground(.sky_blue);
rl.beginDrawing();
rl.drawText("Congrats! You created your first window!", rl.getMouseX(), rl.getMouseY(), 20, .white);
rl.drawRectangleLines(0, 0, 100, 100, .red);
rl.drawFPS(0, 0);
elf.draw();
// rl.beginMode3D(camera);
// rl.drawSphere(.{ .x = 0, .y = 0, .z = 0 }, 1, .red);
// rl.endMode3D();
rl.endDrawing();
//----------------------------------------------------------------------------------
}
}
fn init() !void {
dbg_allocator = std.heap.DebugAllocator(.{}).init;
var stdout_buffer: [1024]u8 = undefined;
var stdout_writer = std.fs.File.stdout().writer(&stdout_buffer);
stdout = &stdout_writer.interface;
}
fn connect() !void {
// const address = try std.net.Address.parseIp4("127.0.0.1", shared.protocol.SERVER_PORT);
// connection = try std.net.tcpConnectToAddress(address);
// std.log.info("Connected to server", .{});
}
//fn handle_connection(connection: std.net.Server.Connection) !void {}
// test "simple test" {
// const gpa = std.testing.allocator;
// var list: std.ArrayList(i32) = .empty;
// defer list.deinit(gpa); // Try commenting this out and see if zig detects the memory leak!
// try list.append(gpa, 42);
// try std.testing.expectEqual(@as(i32, 42), list.pop());
// }
// test "fuzz example" {
// const Context = struct {
// fn testOne(context: @This(), input: []const u8) anyerror!void {
// _ = context;
// // Try passing `--fuzz` to `zig build test` and see if it manages to fail this test case!
// try std.testing.expect(!std.mem.eql(u8, "canyoufindme", input));
// }
// };
// try std.testing.fuzz(Context{}, Context.testOne, .{});
// }