38 lines
643 B
C++
38 lines
643 B
C++
//
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// Created by Vicente Ferrari Smith on 06.03.26.
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//
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#ifndef V_WEBGPU_H
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#define V_WEBGPU_H
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#include <string_view>
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#include <webgpu/webgpu.h>
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struct Device {
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WGPUDevice device;
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};
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struct PlatformTexture {
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WGPUTextureDescriptor texture;
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};
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struct Queue {
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WGPUQueue queue;
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};
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struct Surface {
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WGPUSurface surface;
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};
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std::string_view toStdStringView(WGPUStringView wgpuStringView);
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WGPUStringView toWgpuStringView(std::string_view stdStringView);
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WGPUStringView toWgpuStringView(const char* cString);
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WGPUTextureView get_next_surface_view();
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void sleepForMilliseconds(unsigned int milliseconds);
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#endif //V_WEBGPU_H
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